TOTAL VOLUME:

$61.9b

24H VOL:

$249,705,498

24H TRANSACTIONS:

600,069,390

OPEN INTEREST:

$1,354,509,605

579,516

Markets across

14,317

events

MATCHED EVENTS:

4,116

PLATFORM COVERAGE:

4

Polymarket:

50%

VS.

Kalshi:

50%

BETA
kalshi
polymarket

LoL: HANJIN BRION vs Kiwoom DRX (BO3) - LCK Rounds 1-2? Odds & Prediction Markets

Volume:
$3,070,812
PredictionHero
O/U 2.5 Games 100%
polymarket
Game 1 Winner 100%
polymarket
Over 2.5 maps 100%
kalshi
Apr 2026Apr 2026Apr 2026Apr 2026Apr 2026Apr 2026Jun…020406080100

Closed: Apr 9, 8:00 AM EST

polymarket

Polymarket

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Outcome
Chance %
Price
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Volume
24h
7d
Open Interest
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Result
Trade

Description

This market refers to the LoL match between HANJIN BRION and Kiwoom DRX in the LCK Rounds 1-2, initially scheduled for April 9 at 4:00AM ET. This market will resolve to "HANJIN BRION" if HANJIN BRION win the match against Kiwoom DRX. This market will resolve to "Kiwoom DRX" if Kiwoom DRX win the match against HANJIN BRION. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Kalshi and Polymarket resolve all markets based on official information from gol.gg/esports/home, with identical logic for match outcomes, game-specific events, kill counts, and objective achievements across the BO3 series between HANJIN BRION and Kiwoom DRX.

Primary resolution logic:

Official information from https://gol.gg/esports/home; if results are not published within 2 hours after event conclusion, consensus of credible reporting including video evidence may be used.

Core resolution logic:

  • Match winner resolves based on which team wins the best-of-three series (first to 2 wins).
  • Games Total O/U 2.5 resolves to Over if 3+ games are played, Under if fewer than 3 games are played.
  • Individual game winners (Game 1, Game 2) resolve based on which team wins that specific game.
  • Game Handicap BRO (-1.5) resolves to HANJIN BRION if they win 2+ more games than Kiwoom DRX; otherwise resolves to Kiwoom DRX.
  • Game-specific objective markets (inhibitors, dragons, baron, kills, first blood, quadra/penta kills) resolve based on whether both teams or any player achieves the specified condition during that game only.
  • Total kills markets resolve based on combined champion kills by both teams; executions do not count.
  • Odd/Even kills markets resolve based on whether total combined kills is an odd or even number.
  • If the match is canceled, not played at all, or delayed beyond 7 days from scheduled date without a winner determined, all markets resolve 50-50.
  • If a game is never played due to forfeit, disqualification, or walkover, game-specific markets resolve 50-50.
  • If a game is not played because the series result has already been determined, game-specific markets resolve 50-50.
  • If a game begins but is not completed, game-specific markets resolve based on conditions met prior to stoppage; if no condition was met, resolve No or 50-50 as applicable.
  • If a game is remade, resolution is based on the remade game only.
  • Games won by forfeit, disqualification, walkover, or default count toward series totals and handicap, provided the match is completed.
  • If the match ends due to the clinching game being forfeited, this counts as a completed match.

Timing:

Resolution occurs upon official publication of match results on gol.gg/esports/home within 2 hours of event conclusion, or upon consensus of credible reporting if official results are delayed.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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