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400,720

Markets across

30,097

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MATCHED EVENTS:

2,633

PLATFORM COVERAGE:

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LoL: GTZ Esports vs ZeroZone Gaming (BO1) - LPLOL Regular Season
kalshi
limitless
polymarket

LoL: GTZ Esports vs ZeroZone Gaming (BO1) - LPLOL Regular Season

Volume:
$83,619

Match Winner

all

3 markets

Polymarket

Kalshi

Limitless

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 12, 2026

Closed: May 14, 11:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$70,604
N/A
N/A
N/A
Settled
Yes
kalshi

GTZ Esports

100%
Yes 100¢No 0¢
1¢
N/A
$6,284
N/A
N/A
$5,139
Settled
Yes
limitless

GTZ Esports

100%
Yes 100¢No 0¢
99¢
N/A
$112
N/A
N/A
N/A
Settled
No
kalshi

ZeroZone Gaming

0%
Yes 0¢No 100¢
1¢
N/A
$6,590
N/A
N/A
$5,770
Settled
No
limitless

ZeroZone Gaming

N/A
N/A
99¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$29
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 11

Description

This market refers to the LoL match between GTZ Esports and ZeroZone Gaming in the LPLOL Regular Season, initially scheduled for May 8 at 5:00PM ET. This market will resolve to "GTZ Esports" if GTZ Esports win the match against ZeroZone Gaming. This market will resolve to "ZeroZone Gaming" if ZeroZone Gaming win the match against GTZ Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi match outcome market contains a logical contradiction (both outcomes resolve to Yes) and lacks fallback rules for non-play scenarios. Limitless introduces a 31-day resolution deadline that conflicts with Polymarket's 2-hour source window. In-game objective markets (Baron, Dragon, Inhibitors, Kills, Penta/Quadra) are defined only on Polymarket; Kalshi and Limitless do not address them.Hero tip: Do not trade the Kalshi match outcome market without clarification—the Yes/Yes logic is unresolvable. For match outcome, use Polymarket or Limitless. For in-game objectives, only Polymarket markets are valid. If trading across platforms, note that Polymarket resolves within 2 hours of event conclusion via gol.gg, while Limitless allows up to 31 days; this creates a timing arbitrage risk if gol.gg data is delayed.

Critical divergence points:

  • Polymarket: Match outcome: Resolves to GTZ Esports or ZeroZone Gaming (winner). Cancellation/delay >7 days/forfeit/walkover = 50-50. In-game markets (Baron, Dragon, Inhibitors, Kills, Penta/Quadra): Resolve based on objective occurrence; non-play = 50-50. Primary source: gol.gg within 2 hours, else credible consensus. Key quote: 'The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.'
  • Kalshi: Match outcome: 'If GTZ Esports wins... resolves to Yes. If ZeroZone Gaming wins... resolves to Yes.' This is a logical contradiction—both outcomes cannot resolve to Yes in a binary match. No fallback rules provided for cancellation, delay, forfeit, or non-play. No explicit resolution source or deadline stated. Key quote: 'If GTZ Esports wins the LPLOL 2026... then the market resolves to Yes. If ZeroZone Gaming wins the LPLOL 2026... then the market resolves to Yes.'
  • Limitless: Two separate binary markets: GTZ Esports win (YES if GTZ wins, NO otherwise) and ZeroZone Gaming win (YES if ZeroZone wins, NO otherwise). Handles forfeit/disqualification as winner declared. Hard deadline: June 8, 2026 23:59 UTC; if no result by then, resolves to Other. No explicit resolution source stated. Key quote: 'If the match is not completed with an official result by June 8, 2026, 23:59 UTC, the market will resolve to Other.'
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between GTZ Esports and ZeroZone Gaming in the LPLOL Regular Season, initially scheduled for May 8 at 5:00PM ET. This market will resolve to "GTZ Esports" if GTZ Esports win the match against ZeroZone Gaming. This market will resolve to "ZeroZone Gaming" if ZeroZone Gaming win the match against GTZ Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

Prediction market odds on Polymarket reflect aggregated trader beliefs and are often more responsive to new information than traditional sportsbook lines. Sportsbooks typically adjust odds to balance liability and manage risk, whereas prediction markets move based purely on supply and demand from participants betting real money. For this GTZ Esports vs ZeroZone Gaming match, comparing Polymarket prices to major esports sportsbooks can reveal whether the market consensus differs from bookmaker assessments. Prediction markets often capture sharper, more granular sentiment from engaged esports communities, making them a useful reference point alongside conventional betting venues.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Kalshi does not currently host a market for this specific LoL matchup. The GTZ Esports vs ZeroZone Gaming (BO1) event is actively traded on Polymarket, where odds are determined by continuous order flow and trader positioning. If you are seeking exposure to this LPLOL Regular Season prediction, Polymarket is the available venue. Kalshi's product focus and regulatory framework may differ from other platforms, which is why coverage of esports events varies by exchange. Check Polymarket directly for current pricing and liquidity on this match.

Key catalysts include roster announcements or player substitutions from either team, recent match performance and win streaks, injury or availability updates, and head-to-head historical records. Meta shifts in League of Legends patches released before the match can significantly impact team preparation and expected performance. Coach statements, team form in scrims, and playoff implications may also influence trader sentiment. Public betting trends and large trades on Polymarket can create momentum shifts. Additionally, any official league communications regarding scheduling, format changes, or external circumstances affecting either GTZ Esports or ZeroZone Gaming will likely trigger repricing as new information reaches the market.