TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: GMBLERS ESPORTS vs Aeterna Esports (BO1) - LIT Regular Season
kalshi
polymarket
predict

What is the result of GMBLERS ESPORTS vs Aeterna Esports?

Volume:
$40,507

Aeterna Esports

 - Kalshi

Aeterna Esports - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 30, 2026

Closed: Jul 30, 4:19 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Aeterna Esports

View
100%
Yes 100¢No 0¢
100¢
N/A
$10,875
N/A
N/A
$8,396
Settled
Yes
predict

Match Winner

1%
Yes 1¢No 99¢
—
$2,386
$1,013
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$19,279
N/A
N/A
N/A
Settled
Yes
kalshi

GMBLERS ESPORTS

0%
Yes 0¢No 100¢
100¢
N/A
$9,341
N/A
N/A
$6,551
Settled
No
polymarket

Both Teams Slay Baron Nashor

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 10

Description

This event group covers a League of Legends match between GMBLERS ESPORTS and Aeterna Esports in the LIT Regular Season. The match is scheduled for July 30, 2026 at 1:00 PM EDT and consists of multiple sub-markets including match winner, game-specific events like Baron Nashor slays, dragon kills, inhibitor destruction, and player achievements such as Quadra Kills and Penta Kills.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms agree on using https://gol.gg/esports/home as the primary source, with fallbacks to credible reporting/video evidence. Name normalization handles minor discrepancies. Cancellations, ties, and pre-match forfeits resolve to 50-50.Primary resolution logic: https://gol.gg/esports/home (with credible reporting/video evidence as backup)

Core resolution logic:

  • Match winner resolves to the team that wins the best-of-one match, with 50-50 for cancellations, ties, or unresolved outcomes beyond 7 days.
  • Game-specific markets (Baron Nashor, dragons, inhibitors, kills) resolve based on in-game events in Game 1 only. Incomplete or remade games follow specific rules.
  • Name normalization applies: abbreviations, sponsor tags, and minor formatting differences are treated as the same team if clearly identifiable.

Edge cases & clarifications:

  • Cancellations/Ties: All markets resolve to 50-50 if the match is canceled, ends in a tie, or is delayed beyond 7 days without a winner.
  • Forfeit/Walkover: If a team wins due to the opponent’s forfeiture/disqualification after the match starts, the market resolves to the winning team. If the forfeit occurs before the match starts, the market resolves to 50-50.
  • Incomplete Game: For game-specific markets, resolution is based on events that occurred prior to stoppage (e.g., surrender). If the condition isn’t met, the market resolves to 'No' or 'Even'/'Odd' as applicable.
Timing: Resolution occurs after the official results are published on https://gol.gg/esports/home, or within 2 hours of the event’s conclusion if using credible reporting/video evidence.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between GMBLERS ESPORTS and Aeterna Esports in the LIT Regular Season, initially scheduled for July 30 at 1:00PM ET. This market will resolve to "GMBLERS ESPORTS" if GMBLERS ESPORTS win the match against Aeterna Esports. This market will resolve to "Aeterna Esports" if Aeterna Esports win the match against GMBLERS ESPORTS. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves to Yes if the specified team wins the LIT 2026 match between Aeterna Esports and GMBLERS ESPORTS originally scheduled for July 30, 2026, at 1:00 PM EDT. If the match is postponed and not completed within 48 hours of its original start time, cancelled before play begins, or forfeited before any play occurs, the market resolves to the fair market price. If the match begins and is later forfeited, the market resolves according to the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.

Predict

This market refers to the LoL match between GMBLERS ESPORTS and Aeterna Esports in the LIT Regular Season, initially scheduled for July 30 at 1:00PM ET. This market will resolve to "GMBLERS ESPORTS" if GMBLERS ESPORTS win the match against Aeterna Esports. This market will resolve to "Aeterna Esports" if Aeterna Esports win the match against GMBLERS ESPORTS. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the LIT Regular Season match-up market aggregates data across multiple venues, showing real-time consensus and divergence. It tracks aggregated volume of $40,507 and recent 24-hour volume of $40,501, alongside current implied probabilities from each platform. This gives traders a live view of market sentiment and movement for the upcoming GMBLER ESPORTS versus Aeterna Esports BO1 match in the LIT Regular Season.

Key signals that could shift this market include player roster updates, in-game performance metrics from recent scrims, coaching strategy changes, and any last-minute injuries or substitutions. Major social media reactions, analyst commentary, and betting volume spikes on either Polymarket or Kalshi can also create momentum swings, especially as the match date approaches.