TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: GIANTX vs Karmine Corp (BO5) - LEC Versus Playoffs
kalshi
polymarket

LoL: GIANTX vs Karmine Corp (BO5) - LEC Versus Playoffs

Volume:
$1,849,045

Karmine Corp

 - Kalshi

Karmine Corp - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 28, 2026

Closed: Feb 27, 3:00 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Karmine Corp

View
100%
Yes 100¢No 0¢
—
N/A
$58,100
N/A
N/A
$48,369
Settled
Yes
polymarket

Game Handicap: KC (-1.5) vs GIANTX (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$35,839
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: KC (-2.5) vs GIANTX (+2.5)

100%
Yes 100¢No 0¢
—
N/A
$12,505
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$1,698
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 22.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$1,266
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 28.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$995
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 29.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$861
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 18.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$720
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$579
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 22.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$312
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 21.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$312
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 23.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$303
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$251
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$246
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 26.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$246
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 28.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$209
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$157
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$125
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 26.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$99
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$61
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 23.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$43
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 3?

100%
Yes 100¢No 0¢
—
N/A
$25
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$525,018
N/A
N/A
N/A
Settled
No
polymarket

Game 3 Winner

0%
Yes 0¢No 100¢
—
N/A
$455,843
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$407,372
N/A
N/A
N/A
Settled
No
Total markets: 25 of 59

Description

This event group covers a best-of-five League of Legends match between GIANTX and Karmine Corp scheduled for February 27, 2026, at 11:00 AM ET in the LEC Versus Playoffs. Markets span match winner, individual game winners, series length, handicaps, and in-game statistics (kills and first blood) across Games 1–3.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Kalshi and Polymarket share identical resolution logic for match outcomes, game winners, series length, handicaps, and in-game statistics, with gol.gg as the primary source and credible reporting as fallback within 2 hours.Primary resolution logic: Official gol.gg esports database (https://gol.gg/esports/home); credible reporting with video evidence if gol.gg does not publish within 2 hours of event conclusion.

Core resolution logic:

  • Match winner (BO5) resolves to the team that wins 3 games first; if the match is canceled, delayed beyond 7 days without play, or ends in a forfeit/disqualification/walkover before any game is played, resolve 50-50.
  • Individual game winners (Games 1–3) resolve based on the team that wins that specific game; if the game is not completed for any reason, resolve 50-50.
  • Series length (O/U 3.5 and O/U 4.5) counts all games played, including those won by forfeit/disqualification/walkover, provided the series is completed; if the series is canceled, delayed beyond 7 days, or incomplete mid-series due to forfeit/walkover, resolve 50-50.
  • Game handicaps (KC -1.5 and KC -2.5) resolve based on the final game differential; if the series is canceled, delayed beyond 7 days, or incomplete mid-series due to forfeit/walkover, resolve 50-50.
  • In-game statistics (total kills, first blood) in Games 1–3 resolve only if that game is completed; if the game is never played, incomplete, or remade, resolve based on the remade game data only; if the game is not played at all, resolve 50-50.
  • First blood resolves to the team that secures it during the game; if the game is incomplete but first blood occurred before stoppage, resolve to that team; if the game is remade, resolve based on first blood prior to the remake, or the remade game if first blood did not occur before the remake.

Edge cases & clarifications:

  • Forfeit or Disqualification Mid-Series: If a team forfeits, is disqualified, or walks over after at least one game is completed, the series result stands and resolves to the winning team. If the forfeit/disqualification/walkover occurs before any game is played, resolve 50-50.
  • Clinching Game Forfeited: If the series-clinching game (e.g., Game 5 in a 3-2 scenario) is forfeited, the series is considered completed and resolves to the team that won the clinching game by forfeit.
  • Game Remake: If a game is remade, all in-game statistics (kills, first blood) resolve based on the remade game data only; prior data is discarded.
  • Delay Beyond 7 Days: If the match is delayed beyond 7 days from the scheduled date (February 27, 2026) without a winner determined or play beginning, all markets resolve 50-50.
  • Incomplete Game with First Blood: If a game begins but does not complete, and first blood occurred before stoppage, first blood resolves to the team that secured it; if first blood did not occur, resolve 50-50.
Timing: Resolution occurs within 2 hours of the match conclusion (final game result or forfeit/disqualification determination). If gol.gg does not publish within 2 hours, credible reporting and video evidence are used. Markets remain pending until the match is completed or the 7-day delay threshold is exceeded.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.