TOTAL VOLUME:

$54.6b

24H VOL:

$283,259,638

OPEN INTEREST:

$1,235,549,422

505,521

Markets across

13,661

events

MATCHED EVENTS:

1,892

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
Dashboards
kalshi
polymarket
Trending

LoL: Gen.G Global Academy vs Dplus KIA Challengers (BO3) - LCK Challengers League Rounds 1-2

Volume:
$204,403
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This market refers to the LoL match between Gen.G Global Academy and Dplus KIA Challengers in the LCK Challengers League Rounds 1-2, initially scheduled for April 30 at 1:00AM ET. This market will resolve to "Gen.G Global Academy" if Gen.G Global Academy win the match against Dplus KIA Challengers. This market will resolve to "Dplus KIA Challengers" if Dplus KIA Challengers win the match against Gen.G Global Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All Polymarket and Kalshi markets apply identical resolution logic: primary source is gol.gg, fallback to credible reporting within 2 hours, 50-50 for cancellations/delays beyond 7 days/forfeits, and game-specific markets resolve 50-50 if the game is not played due to series clinch.

Primary resolution logic:

Official League of Legends esports data from https://gol.gg/esports/home; credible reporting and video evidence if official results not published within 2 hours of event conclusion.

Core resolution logic:

  • Series winner resolves based on which team wins the best-of-three match; forfeits/disqualifications that occur after play begins resolve to the winning team, but pre-match forfeits resolve to 50-50.
  • Games total (O/U 2.5) resolves Over if 3+ games are played, Under if fewer than 3; forfeited clinching games count toward total.
  • Individual game winners resolve based on the team that wins that specific game; incomplete games resolve 50-50 unless a winner is already determined.
  • Game-specific markets (kills, objectives, multi-kills) resolve 50-50 if the game is never played due to series clinch, forfeit, disqualification, or walkover.
  • In-game statistics (total kills parity, Baron/Dragon/inhibitor destruction, multi-kills) are counted only if they occur before stoppage; incomplete games resolve based on events prior to stoppage.
  • Penta Kills and Quadra Kills count if achieved prior to game stoppage; Penta Kills also satisfy Quadra Kill conditions.
  • Elemental Dragons only; Elder Dragons do not count toward dragon-slaying markets.
  • Match cancellation, delay beyond 7 days without play, or tie results in 50-50 resolution.
  • Remake games resolve based on the remade game only.

Edge cases & Clarifications:

  • Series clinch before game is played: If a team clinches the series before Game 2 or Game 3 is played, game-specific markets for that unplayed game resolve to 50-50.
  • Incomplete game with stoppage: If a game begins but does not complete (e.g., surrender), in-game statistic markets resolve based on events that occurred prior to stoppage. If no events occurred (e.g., no kills, no objectives taken), the market resolves No or 50-50 depending on the specific market condition.
  • Forfeit, disqualification, or walkover: If a forfeit/disqualification/walkover occurs before play begins, the series resolves to 50-50. If it occurs after play begins and one team has already won, that team is the series winner. If it occurs during an incomplete game, that game resolves 50-50.
  • Delay beyond 7 days: Any match delayed beyond 7 days from the scheduled date (April 30, 2026) without play beginning resolves all markets to 50-50.
  • Objective kills with no kills recorded: If no champion kills are recorded in a game, kill parity markets (Odd/Even) resolve to 50-50. Objective markets (Baron, Dragon, inhibitor) resolve based on whether the condition was met; if no objectives were taken, the market resolves No.

Timing:

Resolution occurs upon official publication of match results on gol.gg/esports/home or within 2 hours of event conclusion via credible reporting. Game-specific markets resolve upon completion of that individual game. Series-level markets resolve upon completion of the best-of-three series.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.