TOTAL VOLUME:

$54.6b

24H VOL:

$283,259,638

OPEN INTEREST:

$1,235,549,422

505,521

Markets across

13,661

events

MATCHED EVENTS:

1,892

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
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kalshi
polymarket
Trending

LoL: G2 NORD vs BIG (BO3) - EMEA Masters Playoffs

Volume:
$258,285
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a Best-of-3 League of Legends match between G2 NORD and BIG in the EMEA Masters Playoffs Lower Bracket Round 2, scheduled for March 31, 2026 at 11:00 AM ET. Markets span series outcomes, individual game winners, and in-game objective metrics (Baron, Dragon, Inhibitor, Kill counts, and multi-kill achievements).

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Kalshi and Polymarket apply identical resolution logic: official gol.gg data with 2-hour fallback to consensus, forfeits count as completed matches only if one team wins, in-game objectives resolve 50-50 if the game is never played or the series is clinched, and all markets resolve 50-50 on full cancellation or 7-day delay.

Primary resolution logic:

Official information from gol.gg/esports/home; if not published within 2 hours of event conclusion, consensus of credible reporting including video evidence.

Core resolution logic:

  • Series and game winner markets resolve to the team that wins; forfeits, disqualifications, and walkovers count as completed matches only if one team wins.
  • If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days without a winner determined, all markets resolve to 50-50.
  • If the match begins but is not completed and one team wins due to opponent forfeiture, disqualification, or walkover, series markets resolve to the winning team; game-specific markets resolve 50-50.
  • In-game objective markets (Baron, Dragon, Inhibitor, Kills, Multi-kills) resolve 50-50 if the relevant game is never played due to series clinch, forfeit, or walkover.
  • If a game begins but does not complete and ends via surrender, objective markets resolve based on whether the condition was met prior to stoppage; if not met, markets resolve No.
  • Games won by forfeit, disqualification, walkover, or default count toward series totals and handicap calculations, provided the match is completed.
  • If a game is remade, resolution is based on the remade game only.
  • Total kills markets resolve 50-50 if no kills are recorded or if the game is never played; otherwise, they resolve Odd or Even based on combined champion kills only (executions do not count).
  • Multi-kill markets (Quadra, Penta) resolve Yes if any player on either team achieves the specified kill threshold; Penta Kills also satisfy Quadra Kill conditions.

Edge cases & Clarifications:

  • Series Clinch Before Game 3: If one team wins 2-0, Game 3 is never played. All Game 3-specific markets (objectives, kills, multi-kills) resolve to 50-50. Series outcome and handicap markets resolve based on the 2-0 result.
  • Game Begins But Not Completed: If a game begins but does not finish (e.g., surrender at 15 minutes), objective markets resolve based on state at stoppage. If the condition (e.g., both teams slay Baron) was not met, the market resolves No. Game winner markets resolve based on the completed game if a winner is determined.
  • Forfeit Before Match Start: If one team forfeits before the match begins, the series resolves to 50-50. All game-specific markets resolve to 50-50.
  • Forfeit During Series: If one team forfeits during the series (e.g., after Game 1), the series resolves to the non-forfeiting team. Game-specific markets for completed games resolve based on actual play; markets for unplayed games resolve to 50-50.
  • No Kills Recorded in a Game: If a game completes with zero champion kills, total kills markets (Odd/Even) resolve to 50-50.

Timing:

Resolution occurs upon match completion or within 2 hours of the scheduled event conclusion if gol.gg publishes results; if not published within 2 hours, consensus reporting is used. Markets resolve 50-50 if the match is not completed within 7 days of the scheduled date.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.