TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 10, 7:09 AM EST
Kalshi
This market tracks the total number of kills across both teams in Game 1 of the G2 Esports versus LYON Lower bracket semifinal at the Mid-Season Invitational Playoffs. The aggregated consensus across Polymarket, Kalshi, Limitless, and Predict shows 99.7% probability for Over 24.5 kills. Resolution will be determined by official League of Legends esports statistics from gol.gg within 2 hours of the match conclusion, with credible video evidence and reporting as fallback. Watch the match scheduled for July 10, 2026 at 4:00 AM EDT to see whether combined kill totals exceed the 24.5 threshold in the opening game.
This market refers to the LoL Lower bracket semifinal match between G2 Esports and LYON in the Mid-Season Invitational Playoffs, initially scheduled for July 10 at 4:00AM ET. This market will resolve to "G2 Esports" if G2 Esports win the match against LYON. This market will resolve to "LYON" if LYON win the match against G2 Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markets resolve based on the winner of the G2 Esports vs. LYON League of Legends match scheduled for July 10, 2026 at 4:00 AM EDT during the Mid-Season Invitational 2026. If G2 Esports wins the match, G2 Esports-related markets resolve to Yes. If LYON wins the match, LYON-related markets resolve to Yes. The resolution is determined solely by the match outcome at the specified tournament and time.
This market refers to the LoL Lower bracket semifinal match between G2 Esports and LYON in the Mid-Season Invitational Playoffs, initially scheduled for July 10 at 4:00AM ET. This market will resolve to "G2 Esports" if G2 Esports win the match against LYON. This market will resolve to "LYON" if LYON win the match against G2 Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the match between G2 Esports and LYON in the Mid-Season Invitational 2026, scheduled for Jul 10, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 10, 2026, 23:59 UTC, the market will resolve to "Other."
Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics, liquidity pools, and fee structures. Polymarket may emphasize binary outcomes (win/loss), while Kalshi sometimes fragments into game-level contracts, drawing specialists who focus on shorter-term volatility. Regulatory differences, settlement timing, and platform UI also shape order flow. Arbitrage opportunities between the two can persist if traders lack capital or access to both venues, allowing temporary price gaps to exist even for the same underlying event.
Team roster changes, player injuries, or last-minute substitutions can shift trader sentiment significantly. Recent scrim results, patch updates to League of Legends, and head-to-head performance history all influence confidence in either side. Pre-match commentary from esports analysts and betting syndicates often triggers volume spikes and repricing. Live game performance—early leads, objective control, and momentum swings—will drive intraday volatility once play begins. Monitor team social media, coaching staff statements, and esports news outlets for catalysts that could reshape odds before the series starts.