TOTAL VOLUME:

$134.1b

24H VOL:

$141,541,542

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,440,096,988

406,065

Markets across

30,522

events

MATCHED EVENTS:

2,692

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Fnatic vs SK Gaming (BO3) - LEC Regular Season
kalshi
polymarket

LoL: Fnatic vs SK Gaming (BO3) - LEC Regular Season

Volume:
$1,978,817

SK Gaming

all

3 markets

Kalshi

Polymarket

Polymarket

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 14, 2026

Closed: Apr 13, 3:00 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

SK Gaming

View
100%
Yes 100¢No 0¢
—
N/A
$67,293
N/A
N/A
$36,462
Settled
Yes
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$679,516
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$553,753
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: SK (-1.5) vs Fnatic (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$778
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 26.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$716
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$323
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$257
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$254
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 28.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$219
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$210
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 26.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$193
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$180
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$171
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
—
N/A
$147
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
$126
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

100%
Yes 100¢No 0¢
—
N/A
$121
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

100%
Yes 100¢No 0¢
—
N/A
$121
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
$121
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 23.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$120
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

100%
Yes 100¢No 0¢
—
N/A
$120
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$111
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 25.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$111
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
$105
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 29.5 in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$105
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Penta Kill

100%
Yes 100¢No 0¢
—
N/A
$58
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 75

Description

This market refers to the LoL match between Fnatic and SK Gaming in the LEC Regular Season, initially scheduled for April 13 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win the match against SK Gaming. This market will resolve to "SK Gaming" if SK Gaming win the match against Fnatic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Kalshi and Polymarket resolve all markets in this group based on official information from gol.gg/esports/home, with identical handling of cancellations, delays beyond 7 days, forfeits, walkovers, and incomplete matches.Primary resolution logic: Official information from https://gol.gg/esports/home; if results are not published within 2 hours after event conclusion, consensus of credible reporting including video evidence may be used.

Core resolution logic:

  • Series winner (Fnatic vs SK Gaming) resolves based on which team wins the best-of-3 match; forfeits, disqualifications, and walkovers count if the match is completed.
  • Games Total Over/Under 2.5 resolves to Over if 3 or more games are played, Under if fewer than 3 games are played; forfeits and walkovers count toward the total if the match is completed.
  • Individual game markets (Game 1/2/3 winner, kills, objectives) resolve based on completed games; if a game is not played due to series clinch, forfeit, or walkover, the market resolves 50-50.
  • Objective markets (Baron, Dragon, Inhibitors) resolve Yes only if both teams achieve the condition prior to game stoppage; if the game is incomplete and the condition was not met, the market resolves No.
  • Kill-related markets (Odd/Even, Over/Under thresholds, First Blood) resolve based on champion kills only; executions do not count; if no kills occur or the game is incomplete, the market resolves 50-50.
  • Penta/Quadra kill markets resolve Yes if the achievement occurs prior to stoppage; if the game is incomplete without the achievement, the market resolves No.
  • If the match is canceled, ends in a tie, or is delayed beyond 7 days without a winner determined, all markets resolve 50-50.
  • If the match begins but is not completed due to opponent forfeiture/disqualification/walkover, series-level markets resolve 50-50; game-level markets resolve based on completed games only.

Edge cases & clarifications:

  • Series Clinch Before Game 3: If one team wins 2-0, Game 3 is never played. All Game 3 markets (winner, kills, objectives, penta/quadra kills) resolve 50-50.
  • Incomplete Game with Forfeit: If a game begins but is not completed and one team wins via opponent forfeit/disqualification/walkover, that game's markets resolve based on the completed portion (e.g., First Blood if it occurred; 50-50 if no kills occurred). Series-level markets resolve 50-50.
  • Game Remake: If a game is remade, all resolution is based on the remade game only; any data from the original game is disregarded.
  • Execution vs Champion Kill: Kills by turrets, minions, or neutral monsters (executions) do not count toward kill totals, Odd/Even, or Over/Under markets; only champion-to-champion kills count.
  • Delay Beyond 7 Days: If the match is delayed more than 7 days from the scheduled date (April 13, 2026) without a winner determined, all markets resolve 50-50.
Timing: Resolution occurs upon official publication by gol.gg/esports/home within 2 hours after the event's conclusion; if not published within 2 hours, credible reporting consensus is used. The match is scheduled for April 13, 2026 at 11:00 AM EDT.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.