TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: FlyQuest vs LYON (BO3) - LCS Regular Season
kalshi
limitless
polymarket
predict

Who will win FlyQuest vs LYON?

Volume:
$1,282,490

Game Handicap: LY (-1.5) vs FlyQuest (+1.5)

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 26, 2026

Closed: Jul 25, 8:05 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game Handicap: LY (-1.5) vs FlyQuest (+1.5)

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$5,376
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: LY (-1.5) vs FlyQuest (+1.5)

99%
Yes 99¢No 1¢
—
$2,811
$3,163
N/A
N/A
N/A
Settled
No
limitless

LYON

100%
Yes 100¢No 0¢
-0.3¢
N/A
$1,502
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 27.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$880
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
1¢
N/A
$852
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$100
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$98
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
kalshi

Over 2.5 maps

5%
Yes 5¢No 95¢
100¢
N/A
$21
N/A
N/A
$21
Settled
No
predict

O/U 2.5 Games

1%
Yes 1¢No 99¢
—
$24
$763
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$5,235
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
Yes 1¢No 99¢
—
$20,359
$18,025
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$697,724
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
Yes 1¢No 99¢
—
$1,563
$10,566
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$317,232
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

1%
Yes 1¢No 99¢
—
$20,001
$7,745
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$207,361
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: FLY (-1.5) vs LYON (+1.5)

1%
Yes 1¢No 99¢
—
$20,399
$89
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: FLY (-1.5) vs LYON (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$3,187
N/A
N/A
N/A
Settled
Yes
limitless

FlyQuest

0%
Yes 0¢No 100¢
99.7¢
N/A
$1,577
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 27.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$637
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$155
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$76
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
No
Total markets: 25 of 44

Intro

This market tracks whether both teams will slay Baron Nashor in Game 2 of the FlyQuest versus LYON match in the LCS Regular Season, with a consensus probability of 20.0% across Kalshi, Limitless, Polymarket, and Predict. Resolution is based on official information from https://gol.gg/esports/home. Watch for the match on July 25 at 4:00PM ET, as this will determine the outcome. The market also considers the possibility of any player achieving a quadra kill, also at 20.0%.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same resolution source and rules for determining outcomes, including tiebreakers, cancellations, and incomplete games.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as a fallback

Core resolution logic:

  • Match outcomes resolve to the team that wins the series, with 50-50 for cancellations or unresolved results
  • Game-specific markets resolve based on completed games; incomplete games result in 50-50
  • Baron Nashor, Dragon, Inhibitor, Quadra Kill, and Penta Kill markets resolve based on in-game events in completed games
  • Total games markets count completed games only, with 50-50 for unresolved or canceled series

Edge cases & clarifications:

  • Cancellations: All markets resolve to 50-50 if the match is canceled, ends in a tie, or is delayed beyond 7 days without a winner
  • Incomplete Games: If a game begins but is not completed (e.g., surrender), markets resolve based on the completed portion of that game; if the game is not completed, markets resolve to 50-50
  • Forfeit/Walkover: If a team wins due to forfeit, disqualification, or walkover, the match winner market resolves to the winning team, but the series market resolves to 50-50 if the series is not completed
Timing: Resolution occurs within 2 hours after the event’s conclusion, using official sources or credible reporting if necessaryOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between FlyQuest and LYON in the LCS Regular Season, initially scheduled for July 25 at 4:00PM ET. This market will resolve to "FlyQuest" if FlyQuest win the match against LYON. This market will resolve to "LYON" if LYON win the match against FlyQuest. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If over 2.5 maps are played in the LRN 2026: Lyon Gaming Academy vs. NCG Esports League of Legends match originally scheduled for Jul 18, 2026 at 7:00 PM EDT, then the market resolves to Yes.

Predict

This market refers to the LoL match between FlyQuest and LYON in the LCS Regular Season, initially scheduled for July 25 at 4:00PM ET. This market will resolve to "FlyQuest" if FlyQuest win the match against LYON. This market will resolve to "LYON" if LYON win the match against FlyQuest. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the match between FlyQuest and LYON in the LCS Summer 2026, scheduled for Jul 25, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 25, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

This dashboard aggregates prediction market activity across Polymarket and Kalshi for the FlyQuest vs LYON esports match, a best-of-three League of Legends contest in the LCS Regular Season. Traders on both platforms are pricing outcomes related to in-game events and match results, with current volume reflecting interest in specific plays and overall match dynamics. The cross-platform view lets you compare how each venue's community is positioning around different scenarios, from individual player performances to series length. This aggregated tracking helps you spot consensus views and identify where the two markets diverge most significantly.

Prediction markets like Polymarket and Kalshi operate on a peer-to-peer model where traders themselves set odds by buying and selling shares, rather than relying on a centralized sportsbook. This crowd-sourced pricing often reflects real-time sentiment and can move faster than traditional sportsbooks, especially for niche outcomes like specific in-game events. Sportsbooks, by contrast, employ oddsmakers and adjust lines to manage liability. For esports events like this one, prediction markets may offer deeper liquidity on granular outcomes while sportsbooks focus on broader match results. Comparing both can reveal where the market consensus is strongest.

Team roster changes, player injuries, or last-minute substitutions can significantly shift odds, as can recent performance trends and head-to-head records. Patch updates to League of Legends that alter champion viability or map dynamics may also influence trader expectations. Pre-match interviews, coaching staff statements, and scrim results often leak into the community and trigger repricing. During the series itself, early game performance, objective control, and momentum swings will drive real-time market movement. External factors like server issues or broadcast delays could also create volatility. Monitoring esports news and team social media in the hours before match start is essential for catching edge-moving information.