TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Fluxo W7M vs LOUD (BO3) - CBLOL Regular Season
kalshi
predict
polymarket

LoL: Fluxo W7M vs LOUD (BO3) - CBLOL Regular Season

Volume:
$758,785

LOUD

 - Kalshi

LOUD - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 2, 2026

Closed: Aug 2, 2:29 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

LOUD

View
100%
Yes 100¢No 0¢
100¢
N/A
$47,639
N/A
N/A
$28,590
Settled
Yes
polymarket

Game Handicap: LLL (-1.5) vs Fluxo W7M (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,097
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: LLL (-1.5) vs Fluxo W7M (+1.5)

99%
Yes 99¢No 1¢
—
$11,275
$1,390
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 27.5 in Game 1?

100%
Yes 100¢No 0¢
20¢
N/A
$223
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$55
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$51
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
20¢
N/A
$36
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
Yes 1¢No 99¢
—
$50,158
$5,913
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$187,289
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

1%
Yes 1¢No 99¢
—
$50,356
$2,815
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$264,760
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
Yes 1¢No 99¢
—
$50,400
$2,541
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$203,509
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

1%
Yes 1¢No 99¢
—
$86
$703
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$2,601
N/A
N/A
N/A
Settled
Yes
kalshi

Fluxo W7M

0%
Yes 0¢No 100¢
100¢
N/A
$38,098
N/A
N/A
$25,793
Settled
No
polymarket

First Blood in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: FXW7 (-1.5) vs LOUD (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 36.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$3
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$2
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 46

Intro

This market tracks whether the total kills in Game 1 of the League of Legends match between Fluxo W7M and LOUD will exceed 27.5 during the CBLOL Regular Season. The aggregated consensus probability for exceeding 27.5 stands at 100.0% across Kalshi, Predict, and Polymarket, with resolution based on official information from https://gol.gg/esports/home. Watch for the match on August 2 at 12:00 PM ET, as this will determine the outcome.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic tied to official match results from gol.gg, with consistent handling of cancellations, incomplete games, and tie scenarios.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as fallback

Core resolution logic:

  • Match results (winners, game counts, in-game events) are sourced from the official gol.gg website
  • If gol.gg does not publish results within 2 hours of conclusion, credible reporting including video evidence is used
  • Cancellations, delays beyond 7 days, or uncompleted games result in 50-50 splits unless a winner is determined via forfeiture/disqualification
  • Game-specific markets (e.g., first blood, total kills) resolve based on completed game data or pre-stoppage outcomes if the game ends early

Edge cases & clarifications:

  • Remade Games: Resolution is based on the remade game only, unless specified otherwise in the market rules
  • Name Discrepancies: Minor naming differences (e.g., abbreviations, sponsor tags) are resolved based on the underlying real-world match
  • Forfeit/Walkover: Markets resolve to 50-50 if the match ends in a forfeit or walkover before play begins; if play begins and a team wins via forfeiture, the winning team is resolved
Timing: Markets resolve within 2 hours of the event conclusion, using official sources or credible reporting if neededOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Fluxo W7M and LOUD in the CBLOL Regular Season, initially scheduled for August 2 at 12:00PM ET. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against LOUD. This market will resolve to "LOUD" if LOUD win the match against Fluxo W7M. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The event resolves based on the result of the CBLOL 2026 League of Legends match between LOUD and Fluxo W7M scheduled for August 2, 2026, at 12:00 PM EDT. If LOUD wins, the LOUD market resolves to Yes, and the Fluxo W7M market resolves to No. Conversely, if Fluxo W7M wins, the Fluxo W7M market resolves to Yes, and the LOUD market resolves to No. If the match is postponed and not completed within 48 hours of its scheduled start time, cancelled before play begins, or forfeited before any play occurs, both markets resolve to the fair market price. If the match begins and is later forfeited, the markets resolve according to the official result declared by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.

Predict

This market refers to the LoL match between Fluxo W7M and LOUD in the CBLOL Regular Season, initially scheduled for August 2 at 12:00PM ET. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against LOUD. This market will resolve to "LOUD" if LOUD win the match against Fluxo W7M. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket and Predict, prices can vary because each venue has its own user base, liquidity depth, and risk parameters shaping how traders evaluate this market. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For example, one platform might attract more casual fans who react quickly to in-game events, while the other could see slower, more analytical adjustments. These differences in participation and speed mean that Polymarket and Predict may show distinct probabilities for the same outcome, reflecting varied market sentiment rather than errors.

Key signals that could shift this market include player injuries, strategic roster changes, and early game performance in the match. Momentum swings within the first few maps can dramatically alter trader sentiment, as can coach decisions or unexpected tactical plays. Additionally, broader narrative shifts — such as commentary highlighting a team’s dominance — may influence odds on Polymarket and Predict before the final whistle, especially if volume remains low and the market is sensitive to new information.