TOTAL VOLUME:
$134.2b
24H VOL:
$130,522,377
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,438,389,636
404,028
Markets across
30,214
events
MATCHED EVENTS:
2,681
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 7, 9:59 PM EST
Kalshi
This event group covers a League of Legends match between Fluxo W7M and FURIA Esports in the CBLOL Regular Season, scheduled for August 9 at 2:00PM ET. The group includes markets for match winner, individual game winners, total games played, game handicap, and various in-game milestones such as Baron Nashor and Dragon kills, inhibitor destruction, and player kills.
This market refers to the LoL match between Fluxo W7M and FURIA Esports in the CBLOL Regular Season, initially scheduled for August 9 at 2:00PM ET. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against FURIA Esports. This market will resolve to "FURIA Esports" if FURIA Esports win the match against Fluxo W7M. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The event determines the winner of the CBLOL 2026 League of Legends match between LOUD and FURIA Esports scheduled for August 7, 2026, at 7:00 PM EDT. If LOUD wins the match, the LOUD market resolves to Yes, and the FURIA Esports market resolves to No. Conversely, if FURIA Esports wins, the FURIA Esports market resolves to Yes, and the LOUD market resolves to No. If the match is postponed and does not start within 48 hours of the original time, both markets resolve to the fair market price. If the match is cancelled before play begins, or if a team forfeits before any play occurs, both markets also resolve to the fair market price. If the match begins and is later forfeited, the markets resolve according to the official result declared by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks remain property of their respective owners.
This market refers to the LoL match between Fluxo W7M and FURIA Esports in the CBLOL Regular Season, initially scheduled for August 9 at 2:00PM ET. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against FURIA Esports. This market will resolve to "FURIA Esports" if FURIA Esports win the match against Fluxo W7M. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
On Polymarket and Kalshi, pricing can vary due to different user bases, liquidity levels, and market design features. Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For instance, one platform might attract more Brazilian esports fans, skewing its odds, while the other could reflect international traders. These dynamics often produce divergent views, especially before key match points that swing sentiment in this market.