TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Ei Nerd Esports vs Team Solid (BO1) - Circuito Desafiante Regular Season
polymarket
kalshi

LoL: Ei Nerd Esports vs Team Solid (BO1) - Circuito Desafiante Regular Season

Volume:
$158,476

Team Solid

 - Kalshi

Team Solid - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 22, 2026

Closed: Apr 21, 10:00 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Team Solid

View
100%
Yes 100¢No 0¢
—
N/A
$20,423
N/A
N/A
$12,762
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$82,787
N/A
N/A
N/A
Settled
Yes
kalshi

Ei Nerd Esports

0%
Yes 0¢No 100¢
—
N/A
$55,232
N/A
N/A
$43,070
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
$34
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 9

Description

This market refers to the LoL match between Ei Nerd Esports and Team Solid in the Circuito Desafiante Regular Season, initially scheduled for April 21 at 6:00PM ET. This market will resolve to "Ei Nerd Esports" if Ei Nerd Esports win the match against Team Solid. This market will resolve to "Team Solid" if Team Solid win the match against Ei Nerd Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi market resolves YES for ANY outcome (both teams winning), creating a logical contradiction. Polymarket markets are outcome-specific and resolvable. Kalshi's match winner market is fundamentally unresolvable as written.Hero tip: Do not trade the Kalshi match winner market. The resolution logic guarantees YES regardless of match result, making it a guaranteed payout with no actual predictive value. Polymarket's Game 1 outcome markets are tradeable but depend entirely on match completion and official gol.gg data.

Critical divergence points:

  • Kalshi: Match winner market contains a logical contradiction. The rules state: 'If Team Solid wins... then the market resolves to Yes' AND 'If Ei Nerd Esports wins... then the market resolves to Yes.' This means the market resolves YES regardless of which team wins, making it impossible to resolve NO. The market is unresolvable as written.
  • Polymarket: All Game 1 outcome markets (Dragons, Penta/Quadra Kills, Inhibitors, Baron, Odd/Even Kills) use consistent, outcome-specific resolution logic tied to official gol.gg data. Each market has clear YES/NO conditions and identical fallback rules for cancellation, forfeit, or delay beyond 7 days (resolve 50-50). These markets are logically sound and resolvable.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.