TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 30, 6:15 AM EST
Polymarket
This market tracks the outcome of the League of Legends match between Dplus KIA Challengers and T1 Academy in the LCK Challengers League Rounds 3-4 Challenge Group. The aggregated consensus probability for the leading outcome stands at 100.0%. Data is drawn from Predict, Kalshi, and Polymarket, with resolution based on official information from https://gol.gg/esports/home. Watch for the match conclusion on July 30 to confirm the final result.
This market refers to the LoL match between Dplus KIA Challengers and T1 Academy in the LCK Challengers League Rounds 3-4 Challenge Group, initially scheduled for July 30 at 1:00AM ET. This market will resolve to "Dplus KIA Challengers" if Dplus KIA Challengers win the match against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win the match against Dplus KIA Challengers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The market resolves to Yes if either T1 Academy or Dplus KIA Challengers wins the LCK Challengers League 2026 and thereby wins the specified match. If the match is postponed beyond 48 hours, cancelled before play, or forfeited prior to any play, the market resolves to the fair market price. If the match begins and is later forfeited, resolution follows the official result from the governing body. Kalshi disclaims any affiliation with the governing league, and all trademarks belong to their respective owners.
This market refers to the LoL match between Dplus KIA Challengers and T1 Academy in the LCK Challengers League Rounds 3-4 Challenge Group, initially scheduled for July 30 at 1:00AM ET. This market will resolve to "Dplus KIA Challengers" if Dplus KIA Challengers win the match against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win the match against Dplus KIA Challengers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds on this market often diverge from traditional sportsbook lines due to different participant dynamics and scoring mechanisms. While sportsbooks may set a static spread or over/under, prediction markets let traders continuously adjust prices based on new information, depth of analysis, and in-play developments. As a result, odds here can reflect sharper or more volatile expectations than standard sportsbook offerings, especially with volume of $1,049,274 driving price discovery.