TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: DOCISK vs Forsaken (BO3) - Rift Legends Regular Season
kalshi
polymarket
predict

LoL: DOCISK vs Forsaken (BO3) - Rift Legends Regular Season

Volume:
$162,758

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 25, 2026

Closed: Aug 25, 6:44 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$57,269
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

98%
79%
Yes 98¢No 2¢
—
$415
$3,632
N/A
N/A
N/A
Settled
No
kalshi

DOCISK

100%
Yes 100¢No 0¢
100¢
N/A
$50,667
N/A
N/A
$28,222
Settled
Yes
polymarket

Game 2 Winner

100%
72%
Yes 100¢No 0¢
0.1¢
N/A
$9,238
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

99%
70%
Yes 99¢No 1¢
—
$769
$543
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

100%
62%
Yes 100¢No 0¢
0.1¢
N/A
$1,400
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

60%
7%
Yes 60¢No 40¢
—
$1,770
$74
N/A
N/A
N/A
Settled
No
predict

Game 1 Winner

1%
29%
Yes 1¢No 99¢
—
$3,177
$567
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
28%
Yes 0¢No 100¢
—
N/A
$13,719
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: FSK (-1.5) vs DOCISK (+1.5)

1%
49%
Yes 1¢No 99¢
—
$7
$125
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: FSK (-1.5) vs DOCISK (+1.5)

0%
55%
Yes 0¢No 100¢
—
N/A
$174
N/A
N/A
N/A
Settled
Yes
kalshi

Forsaken

0%
82%
Yes 0¢No 100¢
100¢
N/A
$25,349
N/A
N/A
$15,237
Settled
No
polymarket

Both Teams Slay Baron Nashor

100%
52%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

0%
78%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
49%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
25%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
49%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
96%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 30

Description

This event group covers a League of Legends match between DOCISK and Forsaken in the Rift Legends Regular Season, scheduled for August 25, 2026. The group includes markets for match winner, individual game winners, total games played, game handicaps, and various in-game statistics like dragon and baron kills, inhibitor destruction, and player kills.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic tied to official gol.gg results, with consistent handling of cancellations, postponements, and incomplete matches.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as backup

Core resolution logic:

  • Match results resolve based on official gol.gg data within 2 hours of conclusion
  • 50-50 resolution applies for cancellations, incomplete matches, or postponements beyond September 8, 2026
  • Credible reporting serves as backup if official data is unavailable

Edge cases & clarifications:

  • Postponement Deadline: If rescheduled start time is after September 8, 2026, all markets resolve 50-50
  • Incomplete Games: Markets resolve based on completed portions unless entire match is canceled
  • Name Discrepancies: Minor naming variations resolved based on clear team identification in competition
Timing: Within 2 hours of official gol.gg publication post-match, or by September 8, 2026 for postponed matchesOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between DOCISK and Forsaken in the Rift Legends Regular Season, initially scheduled for August 25, 2026 at 1:30 PM ET. This market will resolve to "DOCISK" if DOCISK win the match against Forsaken. This market will resolve to "Forsaken" if Forsaken win the match against DOCISK. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 25, 2026 at 1:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the winner of the Rift Legends 2026 match between Forsaken and DOCISK, scheduled for August 25, 2026, at 1:30 PM EDT. If the match is postponed beyond 48 hours of its scheduled start time, cancelled before play begins, or forfeited prior to any play, the market resolves to the fair market price. If the match begins and is later forfeited, resolution follows the official result declared by the governing body or tournament organizer.

Predict

This market refers to the LoL match between DOCISK and Forsaken in the Rift Legends Regular Season, initially scheduled for August 25, 2026 at 1:30 PM ET. This market will resolve to "DOCISK" if DOCISK win the match against Forsaken. This market will resolve to "Forsaken" if Forsaken win the match against DOCISK. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 8, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 25, 2026 at 1:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.