TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 20, 9:10 AM EST
Polymarket
This market tracks the outcome of a League of Legends Best-of-1 match between DN SOOPers and BNK FEARX in the KeSPA Cup 2026 Group Stage. Aggregated across Predict, Kalshi, Polymarket, and Limitless, the consensus shows DN SOOPers favored at 99.0%, with BNK FEARX at 1.0%. Resolution is determined by official gol.gg records. Watch for the match scheduled July 20, 2026 at 2:45 AM ET, as this is the event window that triggers resolution across all platforms.
This market refers to the LoL match between DN SOOPers and BNK FEARX in the KeSPA Cup Group Stage, initially scheduled for July 20 at 2:45AM ET. This market will resolve to "DN SOOPers" if DN SOOPers win the match against BNK FEARX. This market will resolve to "BNK FEARX" if BNK FEARX win the match against DN SOOPers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is determined by the official match result published by the KeSPA Cup 2026 governing body. If the match is postponed and not completed within 48 hours of the originally scheduled start time (2:45 AM EDT on July 20, 2026), the market resolves to fair market price. If the match is cancelled before play begins or forfeited before any play occurs, the market resolves to fair market price. If the match begins and is subsequently forfeited, resolution follows the official result published by the governing body or tournament organizer.
This market refers to the LoL match between DN SOOPers and BNK FEARX in the KeSPA Cup Group Stage, initially scheduled for July 20 at 2:45AM ET. This market will resolve to "DN SOOPers" if DN SOOPers win the match against BNK FEARX. This market will resolve to "BNK FEARX" if BNK FEARX win the match against DN SOOPers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the match between DN SOOPers and BNK FEARX in the KeSPA Cup 2026, scheduled for Jul 20, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 20, 2026, 23:59 UTC, the market will resolve to "Other."
Prediction markets and traditional sportsbooks price events differently. Sportsbooks set odds to balance their book and manage risk, while prediction markets aggregate trader beliefs through continuous price discovery. On this market, the 24-hour volume of $909,928 shows active participation, which can lead to sharper pricing as more participants contribute information. Prediction market prices often reflect real-time sentiment and specialized knowledge, whereas sportsbooks may lag or apply wider margins. Neither is inherently more accurate, but they offer complementary perspectives on likely outcomes.
Several factors could shift prices before resolution. Team roster changes, recent performance trends, or injury announcements involving key players may trigger significant repricing. In-game events such as early objectives, team fights, or strategic pivots could influence live sentiment if this market tracks real-time developments. Pre-match analysis, expert commentary, and community discussion on social media and forums often move odds as new information surfaces. Monitoring esports news outlets and team announcements will help you anticipate potential market swings.