TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Dignitas vs FlyQuest (BO3) - LCS Regular Season
opinion
predict
polymarket
kalshi

What is the result of Dignitas vs FlyQuest?

Volume:
$679,574

Game Handicap: FLY (-1.5) vs Dignitas (+1.5)

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 24, 2026

Closed: Aug 23, 10:22 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game Handicap: FLY (-1.5) vs Dignitas (+1.5)

View
100%
55%
Yes 100¢No 0¢
0.1¢
N/A
$50,896
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: FLY (-1.5) vs Dignitas (+1.5)

99%
53%
Yes 99¢No 1¢
—
$61,931
$148
N/A
N/A
N/A
Settled
No
kalshi

Tie

100%
Yes 100¢No 0¢
100¢
N/A
$2,161
N/A
N/A
$2,161
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 2?

100%
46%
Yes 100¢No 0¢
20¢
N/A
$216
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

100%
59%
Yes 100¢No 0¢
20¢
N/A
$168
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 1?

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 21.5 in Game 1?

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 2?

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 24.5 in Game 2?

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 21.5 in Game 2?

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

1%
32%
Yes 1¢No 99¢
—
$694
$14,278
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
32%
Yes 0¢No 100¢
—
N/A
$172,443
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
25%
Yes 1¢No 99¢
—
$1,383
$9,101
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
25%
Yes 0¢No 100¢
—
N/A
$211,280
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
32%
Yes 1¢No 99¢
—
$809
$8,789
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
33%
Yes 0¢No 100¢
—
N/A
$199,837
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

1%
Yes 1¢No 99¢
—
$630
$556
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
43%
Yes 0¢No 100¢
—
N/A
$5,714
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 1?

0%
53%
Yes 0¢No 100¢
—
N/A
$1,354
N/A
N/A
N/A
Settled
Yes
kalshi

Wake Forest Demon Deacons

0%
Yes 0¢No 100¢
100¢
N/A
$1,019
N/A
N/A
$1,019
Settled
No
kalshi

VCU Rams

0%
Yes 0¢No 100¢
100¢
N/A
$968
N/A
N/A
$968
Settled
No
polymarket

Total Kills Over/Under 30.5 in Game 1?

0%
41%
Yes 0¢No 100¢
—
N/A
$612
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
50%
Yes 0¢No 100¢
—
N/A
$2
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
50%
Yes 0¢No 100¢
—
N/A
$2
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 44

Description

This group contains multiple prediction markets centered around the League of Legends best-of-three match between Dignitas and FlyQuest in the LCS Regular Season. Markets cover series winner, individual game winners, total games played, game handicaps, and various in-game event occurrences.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic with consistent sources and edge case handlingPrimary resolution logic: https://gol.gg/esports/home with credible reporting backup

Core resolution logic:

  • Series winner determined by first team to win majority of games (2-0 or 2-1)
  • Game-specific markets resolve based on completed games only
  • 50-50 resolution for cancellations, ties, forfeitures, or incomplete games beyond rescheduling deadline
  • Minor name discrepancies resolved based on real-world team identification

Edge cases & clarifications:

  • Remade Games: Resolution based on remade game results only
  • Forfeiture/Disqualification: 50-50 resolution unless a team wins due to opponent's forfeiture during play
  • Rescheduling Deadline: Market resolves 50-50 if rescheduled start time is beyond September 6, 2026
Timing: Within 2 hours after event conclusion, using official results or credible reportingOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Dignitas and FlyQuest in the LCS Regular Season, initially scheduled for August 23, 2026 at 7:00 PM ET. This market will resolve to "Dignitas" if Dignitas win the match against FlyQuest. This market will resolve to "FlyQuest" if FlyQuest win the match against Dignitas. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 23, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The event resolves based on the full-time result of the Wake Forest Demon Deacons vs VCU Rams NCAA Men's Soccer game scheduled for August 23, 2026, after 90 minutes of regulation play plus any stoppage time, but excluding extra time or penalty kicks. If Wake Forest wins within this timeframe, the 'Wake Forest Demon Deacons' market resolves to Yes. If VCU wins, the 'VCU Rams' market resolves to Yes. If the game concludes in a tie under the same conditions, the 'Tie' market resolves to Yes. Should the match be cancelled or rescheduled to more than 48 hours beyond the original date, all markets will resolve to a fair price as determined by the platform. The outcome is strictly based on regulation time results, with no consideration given to post-regulation proceedings.

Predict

This market refers to the LoL match between Dignitas and FlyQuest in the LCS Regular Season, initially scheduled for August 23, 2026 at 7:00 PM ET. This market will resolve to "Dignitas" if Dignitas win the match against FlyQuest. This market will resolve to "FlyQuest" if FlyQuest win the match against Dignitas. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 23, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Opinion

In the upcoming LCS best-of-series match scheduled for 2026-08-23 21:45 UTC: if FlyQuest wins the series, the market will resolve to "FlyQuest"; if Dignitas wins the series, the market will resolve to "Dignitas". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LCS broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.

Frequently asked questions

Prediction market odds on this market often diverge from traditional sportsbook lines due to different participant dynamics and information efficiency. While sportsbooks may set lines based on broader analytics and risk management, prediction markets let traders bet directly on outcomes, incorporating real-time news and shifts in team form. This can create price discrepancies, especially for nuanced bets like map-specific or player performance angles. Traders should compare both sources to spot potential value, as prediction markets may react faster to new data affecting this market.

On Polymarket and Opinion, prices can vary because of differing user bases, liquidity levels, and trading activity. Polymarket and Opinion can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For instance, one platform might have deeper liquidity for specific outcomes, allowing more precise pricing, while the other could be influenced by a smaller, more volatile user group. Additionally, each platform’s fee structure and interface can affect how traders place bets, leading to variations in the odds displayed for this market. These factors combined often result in distinct probability assessments between the two venues.

Key signals that could shift this market include player injuries, strategic roster changes, or early game performance in the live match. Any surprise picks or dominant early leads often cause rapid re‑pricing, especially on platforms with thinner order books. Traders will also watch for commentary from analysts and community sentiment spikes on social media.