TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: devils.one vs Forsaken (BO3) - Rift Legends Gauntlet Stage
predict
polymarket
kalshi

What is the result of devils.one vs Forsaken?

Volume:
$55,102

Forsaken

 - Kalshi

Forsaken - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 2, 2026

Closed: Sep 2, 3:49 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Forsaken

View
100%
46%
Yes 100¢No 0¢
100¢
N/A
$12,273
N/A
N/A
$6,132
Settled
Yes
polymarket

Game 1 Winner

100%
8%
Yes 100¢No 0¢
0.1¢
N/A
$2,596
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

N/A
N/A
95¢
$5,817
N/A
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

100%
50%
Yes 100¢No 0¢
0.1¢
N/A
$225
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

N/A
N/A
88¢
$5,717
N/A
N/A
N/A
N/A
Settled
No
predict

Game Handicap: DV1 (-1.5) vs Forsaken (+1.5)

70%
Yes 70¢No 30¢
—
N/A
$71
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: DV1 (-1.5) vs Forsaken (+1.5)

0%
95%
Yes 0¢No 100¢
—
N/A
$69
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

3%
Yes 3¢No 97¢
—
$73,224
$530
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
60%
Yes 0¢No 100¢
—
N/A
$15,313
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
Yes 1¢No 99¢
—
$1
$100
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
92%
Yes 0¢No 100¢
—
N/A
$7,235
N/A
N/A
N/A
Settled
Yes
kalshi

devils.one x KMT

0%
Yes 0¢No 100¢
100¢
N/A
$16,691
N/A
N/A
$9,762
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
53%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
6%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
53%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
54%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
30%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
52%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
53%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
7%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
53%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
53%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
29%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
49%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
92%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 30

Description

This group of markets covers the League of Legends Round 2 match between devils.one and Forsaken in the Rift Legends Gauntlet Stage, initially scheduled for September 2, 2026 at 11:00 AM ET. Markets include match winner, game-specific outcomes, total games played, and handicap scenarios.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic tied to official results from gol.gg, with consistent handling of cancellations, ties, and postponements.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as a fallback

Core resolution logic:

  • Match winner markets resolve to the team that wins the match, or 50-50 for cancellations, ties, or unresolved games
  • Game-specific markets resolve based on the outcome of each game, or 50-50 if the game is not completed or the match is canceled
  • Total games markets resolve based on the number of games played, with specific rules for forfeits and completions
  • Handicap markets resolve based on the difference in games won, with 50-50 for cancellations or unresolved scenarios

Edge cases & clarifications:

  • Postponement Deadline: If the match is postponed and rescheduled after September 16, 2026, all markets resolve to 50-50
  • Incomplete Games: If a game is not completed (e.g., due to surrender), game-specific markets resolve based on the progress at stoppage, while match-wide markets may resolve to 50-50 depending on the context
  • Name Discrepancies: Minor name variations (e.g., abbreviations, sponsor tags) are treated as referring to the same team if clearly identifiable
Timing: Markets resolve within 2 hours after the event conclusion, using official results from gol.gg or credible reporting if necessaryOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Round 2 match between devils.one and Forsaken in the Rift Legends Gauntlet Stage, initially scheduled for September 2, 2026 at 11:00 AM ET. This market will resolve to "devils.one" if devils.one win the match against Forsaken. This market will resolve to "Forsaken" if Forsaken win the match against devils.one. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 2, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves to Yes for the respective team if they win the specified League of Legends match originally scheduled for September 2, 2026, at 11:00 AM EDT. If the match is postponed and does not start within 48 hours of the original time, or if it is cancelled or forfeited before any play occurs, the market resolves to the fair market price. If the match begins and is later forfeited, the market resolves based on the official result published by the tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.

Predict

This market refers to the LoL Round 2 match between devils.one and Forsaken in the Rift Legends Gauntlet Stage, initially scheduled for September 2, 2026 at 11:00 AM ET. This market will resolve to "devils.one" if devils.one win the match against Forsaken. This market will resolve to "Forsaken" if Forsaken win the match against devils.one. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 2, 2026 at 11:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the devils.one vs Forsaken BO3 market aggregates real-time data from multiple venues, showing how traders price the likelihood of each team winning the best-of-three series. It displays cumulative volume of $55,102 and 24-hour volume of $54,415, letting you see consensus views across platforms. This centralized view helps you spot trends and compare expectations for this market as the match approaches.

On Polymarket, this market shows a consensus shaped by crypto-native traders, often diverging from traditional sportsbook lines. Prediction markets price in real-time sentiment and can reflect sharper or contrarian views, especially for niche events like the devils.one vs Forsaken BO3 market. Sportsbooks typically incorporate broader public betting patterns and may apply adjustments for liquidity or risk management. The resulting spread between the two can range from minor to significant, depending on how each venue's user base evaluates team form, player performance, and in-game dynamics.

Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Volume of $55,102 supports diverse pricing models across Polymarket and Predict. Each platform attracts distinct participant pools — from global crypto traders to region-specific fans — which shapes probability assessments differently. Factors such as liquidity depth, local fan bias, and recent in-play updates can amplify variance. For this market, these dynamics mean odds shift independently, reflecting each venue's unique risk appetite and real-time information flow.

Key player injuries, strategic roster changes, or recent performance in warm-up matches can shift this market as the event nears. Updates from team coaches, patch notes affecting gameplay balance, and even early-game momentum during the first match may cause rapid re-pricing. Traders often react to any news that hints at either team's readiness or weaknesses, so staying alert to official announcements and community chatter is essential.