This event group covers a best-of-3 League of Legends match between devils.one and BOMBA Team in the Rift Legends Regular Season, scheduled for March 31, 2026 at 11:00 AM ET. Markets span match outcome, game-by-game winners, total games played, and in-game statistics (kills, objectives like Baron/Dragon/Inhibitors, and multi-kill achievements).
Unified Resolution Criteria (Consistent across platforms)
Both platforms apply identical resolution logic: official gol.gg source with 2-hour fallback to credible reporting, 50-50 for cancellations/delays beyond 7 days/forfeits before play, and game-by-game conditional resolution based on completion status and objective occurrence.
Primary resolution logic:
Official gol.gg/esports/home; if unavailable within 2 hours of event conclusion, credible consensus reporting including video evidence.
Core resolution logic:
Match outcome (devils.one vs BOMBA Team) resolves to the series winner; 50-50 if canceled, delayed beyond 7 days without completion, or ends in forfeit/disqualification/walkover before play begins.
Game-specific winners (Game 1, 2, 3) resolve to the game winner if completed; 50-50 if the game is not played or not completed for any reason.
Total games (O/U 2.5) resolves Over if 3+ games are played, Under if fewer than 3; forfeits and walkovers count as completed games if the series is finished; 50-50 if match is canceled, delayed beyond 7 days, or incomplete with no series winner.
Game handicap (BOMBA -1.5 vs devils.one +1.5) resolves to BOMBA Team if they win 2+ more games than devils.one; otherwise devils.one; forfeits/walkovers count; 50-50 if canceled, delayed beyond 7 days, or incomplete.
In-game objective markets (Penta/Quadra Kills, Baron, Dragon, Inhibitors, Odd/Even Kills) resolve based on whether the condition occurs during the specified game; if the game is not played or not completed, resolve 50-50; if the game begins but ends via surrender, resolve based on stats prior to stoppage.
Remade games reset all resolution to the remade game only; no carryover from the original game.
Edge cases & Clarifications:
Series clinch before Game 3: If a team clinches the series before Game 3 is needed (e.g., 2-0 lead), Game 3 markets resolve 50-50 because Game 3 is never played.
Game begins but ends via surrender: Resolution is based on stats recorded prior to stoppage. For example, if Game 1 ends via surrender with no Penta Kill recorded, the Penta Kill market resolves No; if both teams destroyed inhibitors before surrender, that market resolves Yes.
Cancellation or delay beyond 7 days: All markets resolve 50-50 if the match is canceled entirely or delayed beyond 7 days from the scheduled date (March 31, 2026) without a winner determined.
Forfeit, disqualification, or walkover before play: Match outcome and series-level markets resolve 50-50; game-specific markets resolve 50-50 if the game is not played.
Execution vs champion kill distinction: For Odd/Even Total Kills markets, only champion-to-champion kills count; executions (deaths to turrets, minions, or neutral monsters without enemy champion credit) do not count.
Timing:
Resolution occurs within 2 hours after the event's conclusion (match finish or official cancellation/forfeit). If gol.gg does not publish results within 2 hours, credible consensus reporting and video evidence are used. Game-specific markets resolve as each game concludes; series-level markets resolve when the series is complete or officially canceled.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.