TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Deep Cross Gaming vs MVK Esports (BO5) - LCP Group Stage
kalshi
predict
polymarket

LoL: Deep Cross Gaming vs MVK Esports (BO5) - LCP Group Stage

Volume:
$992,957

Game 3 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 9, 2026

Closed: Aug 8, 10:22 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 3 Winner

View
100%
44%
Yes 100¢No 0¢
0.1¢
N/A
$131,651
N/A
N/A
N/A
Settled
Yes
predict

Game 3 Winner

99%
44%
Yes 99¢No 1¢
—
$7,562
$8,394
N/A
N/A
N/A
Settled
No
kalshi

MVK Esports

100%
56%
Yes 100¢No 0¢
100¢
N/A
$98,192
N/A
N/A
$63,662
Settled
Yes
polymarket

Game 1 Winner

100%
44%
Yes 100¢No 0¢
0.1¢
N/A
$58,848
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

99%
44%
Yes 99¢No 1¢
—
$14,554
$13,524
N/A
N/A
N/A
Settled
No
polymarket

O/U 3.5 Games

100%
29%
Yes 100¢No 0¢
0.1¢
N/A
$1,421
N/A
N/A
N/A
Settled
Yes
predict

O/U 3.5 Games

99%
26%
Yes 99¢No 1¢
—
$6,219
$1,025
N/A
N/A
N/A
Settled
No
polymarket

O/U 4.5 Games

100%
64%
Yes 100¢No 0¢
0.1¢
N/A
$829
N/A
N/A
N/A
Settled
Yes
predict

O/U 4.5 Games

99%
63%
Yes 99¢No 1¢
—
$3,980
$1,228
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 1?

100%
3%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

100%
21%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: DCG (-1.5) vs MVK Esports (+1.5)

9%
41%
Yes 9¢No 91¢
—
$513
$1,823
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: DCG (-1.5) vs MVK Esports (+1.5)

0%
41%
Yes 0¢No 100¢
—
N/A
$937
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
60%
Yes 1¢No 99¢
—
$2,480
$23,236
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
62%
Yes 0¢No 100¢
—
N/A
$332,328
N/A
N/A
N/A
Settled
Yes
predict

Game 4 Winner

1%
Yes 1¢No 99¢
—
$2,092
$5,111
N/A
N/A
N/A
Settled
No
polymarket

Game 4 Winner

0%
53%
Yes 0¢No 100¢
—
N/A
$87,164
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
54%
Yes 1¢No 99¢
—
$1,006
$4,534
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
55%
Yes 0¢No 100¢
—
N/A
$139,817
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: DCG (-2.5) vs MVK Esports (+2.5)

1%
18%
Yes 1¢No 99¢
—
$558
$511
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: DCG (-2.5) vs MVK Esports (+2.5)

0%
18%
Yes 0¢No 100¢
—
N/A
$673
N/A
N/A
N/A
Settled
Yes
kalshi

Deep Cross Gaming

0%
55%
Yes 0¢No 100¢
100¢
N/A
$81,699
N/A
N/A
$43,688
Settled
No
polymarket

First Blood in Game 3?

100%
1%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 4?

0%
98%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 5?

100%
3%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 55

Intro

This market tracks whether Deep Cross Gaming will achieve first blood in Game 1 of their League of Legends match against MVK Esports during the LCP Group Stage. The aggregated consensus probability for this outcome stands at 99.5% across Kalshi, Predict, and Polymarket. Resolution is based on official information from https://gol.gg/esports/home, with credible reporting as a backup. Watch for the match on August 7 at 5:00AM ET as the key catalyst for resolution.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic tied to official results from gol.gg with credible reporting as a backup, and consistent handling of cancellations, incomplete matches, and 50-50 resolutions.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as a backup

Core resolution logic:

  • Match outcomes resolve to the winning team or 50-50 for cancellations/unresolved matches
  • Game-specific markets resolve based on completed games only; incomplete games resolve to 50-50
  • Total games and handicap markets resolve based on completed match results
  • First blood and in-game event markets resolve based on occurring events in completed games

Edge cases & clarifications:

  • Match Cancellation: All markets resolve to 50-50 if the match is canceled before any play begins or delayed beyond 7 days without a winner determined
  • Incomplete Match: Game-specific markets resolve based on completed portions; series markets resolve to 50-50 if the match isn't completed
  • Forfeit/Walkover: Match winner resolves to the winning team if one team forfeits after the match begins; series markets resolve to 50-50 if a team withdraws before the match starts
Timing: Markets resolve within 2 hours after the event conclusion based on official results, or via credible reporting if official results are delayedOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Round 4 match between Deep Cross Gaming and MVK Esports in the LCP Group Stage, initially scheduled for August 7 at 5:00AM ET. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against MVK Esports. This market will resolve to "MVK Esports" if MVK Esports win the match against Deep Cross Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If MVK Esports wins the LCP 2026: MVK Esports vs. Deep Cross Gaming League of Legends match originally scheduled for Aug 8, 2026 at 5:00 AM EDT, then the market resolves to Yes. If Deep Cross Gaming wins the LCP 2026: MVK Esports vs. Deep Cross Gaming League of Legends match originally scheduled for Aug 8, 2026 at 5:00 AM EDT, then the market resolves to Yes.

Predict

This market refers to the LoL Round 4 match between Deep Cross Gaming and MVK Esports in the LCP Group Stage, initially scheduled for August 7 at 5:00AM ET. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against MVK Esports. This market will resolve to "MVK Esports" if MVK Esports win the match against Deep Cross Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the Deep Cross vs MVK BO5 market aggregates betting activity across multiple prediction platforms, showing real-time odds, volume of $992,957, and 24-hour volume of $977,481. It provides a consensus view of where Polymarket and Predict traders stand on this matchup, letting users see how the market evolves before the event concludes.