TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
LoL: Cupid Esports vs Maryville University (BO3) - North American Challengers League Playoffs
predict
kalshi
polymarket

What is the result of Cupid Esports vs Maryville University?

Volume:
$361,673

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 29, 2026

Closed: Aug 28, 10:03 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
37%
Yes 100¢No 0¢
0.1¢
N/A
$99,709
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$33,414
$3,297
N/A
N/A
N/A
Settled
No
kalshi

Cupid Esports

100%
36%
Yes 100¢No 0¢
100¢
N/A
$94,734
N/A
N/A
$50,225
Settled
Yes
polymarket

Game 1 Winner

100%
42%
Yes 100¢No 0¢
0.1¢
N/A
$18,705
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

99%
Yes 99¢No 1¢
—
$40,136
$1,628
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

100%
52%
Yes 100¢No 0¢
0.1¢
N/A
$451
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

N/A
N/A
52¢
$20,569
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
22%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

11%
Yes 11¢No 89¢
—
$70,754
$931
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
57%
Yes 0¢No 100¢
—
N/A
$51,559
N/A
N/A
N/A
Settled
Yes
kalshi

Maryville University

0%
37%
Yes 0¢No 100¢
100¢
N/A
$84,539
N/A
N/A
$53,947
Settled
No
polymarket

Game Handicap: CPD (-1.5) vs Maryville University (+1.5)

0%
89%
Yes 0¢No 100¢
—
N/A
$6,115
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: CPD (-1.5) vs Maryville University (+1.5)

N/A
N/A
—
$907
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
21%
Yes 100¢No 0¢
19.9¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
41%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
39%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
28%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
22%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
28%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
48%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
49%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
50%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 30

Intro

This market tracks whether both teams will destroy inhibitors in Game 3 of the North American Challengers League Playoffs match between Cupid Esports and Maryville University. The aggregated consensus probability for this outcome across Predict, Kalshi, and Polymarket is currently 19.9%. Resolution is based on official results from https://gol.gg/esports/home, with credible reporting as backup. Watch for the game’s conclusion on August 29, 2026, which will determine the market outcome.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms share identical resolution logic, including tie/50-50 handling, source hierarchy, and postponement deadlines.Primary resolution logic: https://gol.gg/esports/home, with credible reporting as backup

Core resolution logic:

  • Match outcomes resolve to the declared winner unless canceled, tied, or forfeited before completion
  • Game-specific markets resolve based on completed game data; incomplete games resolve 50-50
  • Postponements must be rescheduled by September 11, 2026, or markets resolve 50-50
  • Cancellations, walkovers, and forfeitures resolve 50-50 unless a winner is determined before completion

Edge cases & clarifications:

  • Name Discrepancies: Minor spelling variations or sponsor tags are treated as the same team if clearly identifiable
  • Remade Games: Resolution is based solely on the remade game if a match is replayed
Timing: Within 2 hours of official results publication, or by September 11, 2026 for postponed matchesOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Upper bracket semifinal 1 match between Cupid Esports and Maryville University in the North American Challengers League Playoffs, initially scheduled for August 28, 2026 at 5:00 PM ET. This market will resolve to "Cupid Esports" if Cupid Esports win the match against Maryville University. This market will resolve to "Maryville University" if Maryville University win the match against Cupid Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If Maryville University wins the North American Challengers League 2026: Maryville University vs. Cupid Esports League of Legends match originally scheduled for Aug 28, 2026 at 5:00 PM EDT, then the market resolves to Yes. If Cupid Esports wins the North American Challengers League 2026: Maryville University vs. Cupid Esports League of Legends match originally scheduled for Aug 28, 2026 at 5:00 PM EDT, then the market resolves to Yes.

Predict

This market refers to the LoL Upper bracket semifinal 1 match between Cupid Esports and Maryville University in the North American Challengers League Playoffs, initially scheduled for August 28, 2026 at 5:00 PM ET. This market will resolve to "Cupid Esports" if Cupid Esports win the match against Maryville University. This market will resolve to "Maryville University" if Maryville University win the match against Cupid Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 28, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the NA Challengers League BO3 winner market aggregates real-time data from multiple venues, showing how traders price the likelihood of each team claiming victory across the series. It displays total volume of $361,673 and 24-hour volume of $352,929, letting you see where consensus lies and how sentiment shifts before the match concludes.

Key moments — such as starting roster announcements, in-game performance on the first map, or unexpected player substitutions — can dramatically shift this market. Injury updates or strategic adjustments revealed in pre-match analysis may also cause rapid re-pricing, especially on venues with lower liquidity, making real-time news essential for tracking probability swings.