TOTAL VOLUME:
$134.1b
24H VOL:
$141,541,542
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,440,096,988
406,065
Markets across
30,522
events
MATCHED EVENTS:
2,692
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 20, 9:22 PM EST
Polymarket
This group of markets covers the North American Challengers League Playoffs match between Cupid Esports and Conviction, scheduled for August 20, 2026. Markets include match winner, game-specific outcomes, total games played, and various in-game statistics.
This market refers to the LoL Upper bracket round 1 match between Cupid Esports and Conviction in the North American Challengers League Playoffs, initially scheduled for August 20, 2026 at 5:00 PM ET. This market will resolve to "Cupid Esports" if Cupid Esports win the match against Conviction. This market will resolve to "Conviction" if Conviction win the match against Cupid Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 20, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If Conviction wins the North American Challengers League 2026: Conviction vs. Cupid Esports League of Legends match originally scheduled for Aug 20, 2026 at 5:00 PM EDT, then the market resolves to Yes. If Cupid Esports wins the North American Challengers League 2026: Conviction vs. Cupid Esports League of Legends match originally scheduled for Aug 20, 2026 at 5:00 PM EDT, then the market resolves to Yes.
This market refers to the LoL Upper bracket round 1 match between Cupid Esports and Conviction in the North American Challengers League Playoffs, initially scheduled for August 20, 2026 at 5:00 PM ET. This market will resolve to "Cupid Esports" if Cupid Esports win the match against Conviction. This market will resolve to "Conviction" if Conviction win the match against Cupid Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 20, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Key signals that could shift this market include player injuries or roster swaps announced before the series, high-profile performance in recent matches, and commentary from coaches or analysts. Any sudden change in team dynamics — such as a star player being benched or a strategic realignment — may cause rapid re-pricing on both Polymarket and Predict. Traders will also watch for early-game momentum during the match, as a dominant first-game win often impacts odds for the remaining games.