TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
LoL: CTBC Flying Oyster vs Fukuoka SoftBank Hawks Gaming (BO3) - LCP Regular Season
polymarket

LoL: CTBC Flying Oyster vs Fukuoka SoftBank Hawks Gaming (BO3) - LCP Regular Season

Volume:
$66,089

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 1, 2026

Closed: Jan 29, 10:00 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$37,487
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$12,418
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$10,532
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: CFO (-1.5) vs Fukuoka SoftBank Hawks Gaming (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$2,368
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
—
N/A
$139
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$1,750
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$1,394
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 3?

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 8

Description

This market refers to the LoL match between CTBC Flying Oyster and Fukuoka SoftBank Hawks Gaming in the LCP Regular Season, scheduled for January 29 at 3:30AM ET. This market will resolve to "CTBC Flying Oyster" if CTBC Flying Oyster win the match against Fukuoka SoftBank Hawks Gaming. This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against CTBC Flying Oyster. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.