TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
LoL: Conviction vs Contingent Esports (BO3) - North American Challengers League Group Stage
polymarket
predict

What is the result of Conviction vs Contingent Esports?

Volume:
$153,467

Game 2 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 7, 2026

Closed: Aug 7, 12:04 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 2 Winner

View
100%
42%
Yes 100¢No 0¢
0.1¢
N/A
$54,360
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

99%
40%
Yes 99¢No 1¢
—
$3,522
$2,290
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

100%
42%
Yes 100¢No 0¢
0.1¢
N/A
$39,309
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

99%
40%
Yes 99¢No 1¢
—
$5,322
$2,165
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

100%
38%
Yes 100¢No 0¢
0.1¢
N/A
$36,321
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
36%
Yes 99¢No 1¢
—
$3,290
$6,856
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: CNV (-1.5) vs Contingent Esports (+1.5)

100%
66%
Yes 100¢No 0¢
0.1¢
N/A
$3,444
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: CNV (-1.5) vs Contingent Esports (+1.5)

99%
64%
Yes 98.9¢No 1¢
—
$5,100
$8,365
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
50%
Yes 100¢No 0¢
0.1¢
N/A
$47
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

1%
Yes 1¢No 99¢
—
$511
$4
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
47%
Yes 0¢No 100¢
—
N/A
$307
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

0%
79%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
98%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
21%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
98%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

50%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

50%
29%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

50%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 28

Description

This event group covers a League of Legends match between Conviction and Contingent Esports in the North American Challengers League Group Stage, scheduled for August 6 at 8:00PM ET. The group includes markets for match winner, individual game winners, total games played, game handicap, and various in-game statistics.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same resolution source and rules for determining winners, handling cancellations, and resolving edge cases like incomplete matches or series determination.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as backup

Core resolution logic:

  • Match winner resolves to the team that wins the BO3 series
  • Game-specific markets resolve based on the outcome of each individual game
  • Markets resolve to 50-50 for cancellations, incomplete matches, or when the series result is already determined before a game is needed
  • Baron's and Dragon-related markets resolve based on in-game events during the specified game

Edge cases & clarifications:

  • Cancellations/Delays: If the match is canceled, delayed beyond 7 days, or ends in a tie, all markets resolve to 50-50
  • Incomplete Matches: If a match begins but is not completed, markets resolve based on completed portions or to 50-50 depending on the market
  • Forfeit/Walkover: Match winner resolves to the winning team, but some markets like O/U 2.5 resolve to 50-50 if the match ends prematurely
Timing: Resolution occurs within 2 hours after the event's conclusion, using official sources or credible reporting as backupOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Conviction and Contingent Esports in the North American Challengers League Group Stage, initially scheduled for August 6 at 8:00PM ET. This market will resolve to "Conviction" if Conviction win the match against Contingent Esports. This market will resolve to "Contingent Esports" if Contingent Esports win the match against Conviction. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the LoL match between Conviction and Contingent Esports in the North American Challengers League Group Stage, initially scheduled for August 6 at 8:00PM ET. This market will resolve to "Conviction" if Conviction win the match against Contingent Esports. This market will resolve to "Contingent Esports" if Contingent Esports win the match against Conviction. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the Conviction vs Contingent BO3 match market aggregates real-time data from multiple platforms, showing how traders price the chances of different outcomes in this best-of-three series. It displays current probabilities, volume of $153,467 and 24-hour volume of $152,590, plus a consensus view across venues. This gives fans a live snapshot of market sentiment as the match approaches, with fluctuations driven by team news, performance trends, and in-play dynamics. The feed updates continuously, letting users compare how Polymarket and Predict users evaluate the short_topic.

Key player injuries, strategic roster changes, or recent performance in practice matches can all shift this market. Updates from coaches, patch notes affecting team composition, and even early-game results on match day sometimes cause rapid re-pricing. Monitoring pre-game analysis and in-game momentum as the series unfolds typically provides the clearest signals for potential moves.