TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
LoL: BoostGate Esports vs SU Esports (BO3) - TCL Play-Ins
kalshi
predict
polymarket

LoL: BoostGate Esports vs SU Esports (BO3) - TCL Play-Ins

Volume:
$553,519

SU Esports

 - Kalshi

SU Esports - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 10, 2026

Closed: Aug 7, 1:49 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

SU Esports

View
100%
3%
Yes 100¢No 0¢
100¢
N/A
$66,761
N/A
N/A
$55,637
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.9¢
N/A
$6,580
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

N/A
N/A
—
$2,991
N/A
N/A
N/A
N/A
Settled
No
predict

Game 1 Winner

64%
50%
Yes 64¢No 36¢
—
N/A
$2,244
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

50%
43%
Yes 50¢No 50¢
1¢
N/A
$129,910
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

50%
Yes 50¢No 50¢
1¢
N/A
$10
N/A
N/A
N/A
Settled
No
predict

Match Winner

1%
80%
Yes 1¢No 99¢
—
N/A
$10,975
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
8%
Yes 0¢No 100¢
—
N/A
$138,606
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

1%
2%
Yes 1¢No 99¢
—
$329
$1,508
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
3%
Yes 0¢No 100¢
—
N/A
$68,874
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: SU (-1.5) vs BoostGate Esports (+1.5)

1%
79%
Yes 1¢No 99¢
—
N/A
$116
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: SU (-1.5) vs BoostGate Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$80,816
N/A
N/A
N/A
Settled
Yes
kalshi

BoostGate Esports

0%
6%
Yes 0¢No 100¢
100¢
N/A
$32,237
N/A
N/A
$19,603
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$7,441
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$7,441
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

50%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

50%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Inhibitors

50%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

50%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

50%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
80%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
80%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 30

Description

This event group covers the League of Legends TCL Play-Ins match between BoostGate Esports and SU Esports, scheduled for August 6 at 1:30PM ET. The group includes markets for match winner, game winners, total games, game handicap, and various in-game statistics across multiple platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic based on official match results from gol.gg with fallback to credible reportingPrimary resolution logic: https://gol.gg/esports/home (with credible reporting fallback)

Core resolution logic:

  • Match winner resolves to the team that wins the best-of-3 series
  • Game-specific markets resolve based on completed games only
  • Cancellations, incomplete matches, or unresolved outcomes after 7 days resolve to 50-50
  • Official results must be published within 2 hours of match conclusion

Edge cases & clarifications:

  • Forfeit/Walkover: If a team wins by forfeit/disqualification before the match starts, the match winner resolves to 50-50; if after play begins, resolves to the winning team
  • Remade Games: Resolution is based on the remade game only if a game is replayed
  • Name Discrepancies: Minor naming variations are acceptable if the team can be clearly identified
Timing: Resolution occurs within 2 hours of match conclusion via official sources, or within 7 days for cancellations/unresolved casesOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Lower bracket round 1 match between BoostGate Esports and SU Esports in the TCL Play-Ins, initially scheduled for August 6 at 1:30PM ET. This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports. This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the result of the TCL 2026 League of Legends match between SU Esports and BoostGate Esports scheduled for August 6, 2026, at 1:30 PM EDT. If SU Esports wins, the SU Esports market resolves to Yes, and the BoostGate Esports market resolves to No. Conversely, if BoostGate Esports wins, the BoostGate Esports market resolves to Yes, and the SU Esports market resolves to No. If the match is postponed and not completed within 48 hours of the original start time, cancelled before play begins, or forfeited before any play occurs, both markets resolve to the fair market price. If the match begins and is later forfeited, the markets resolve according to the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks remain the property of their respective owners.

Predict

This market refers to the LoL Lower bracket round 1 match between BoostGate Esports and SU Esports in the TCL Play-Ins, initially scheduled for August 6 at 1:30PM ET. This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports. This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the BoostGate vs SU Esports BO3 match market aggregates data from multiple platforms, showing real-time probabilities and volume trends for this market. It displays how Polymarket and Predict users price the match outcomes, offering a consensus view of trader sentiment. With current volume at $553,519, the dashboard helps users monitor shifts in market confidence as the event approaches.