TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 7, 1:49 PM EST
Kalshi
This event group covers the League of Legends TCL Play-Ins match between BoostGate Esports and SU Esports, scheduled for August 6 at 1:30PM ET. The group includes markets for match winner, game winners, total games, game handicap, and various in-game statistics across multiple platforms.
This market refers to the LoL Lower bracket round 1 match between BoostGate Esports and SU Esports in the TCL Play-Ins, initially scheduled for August 6 at 1:30PM ET. This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports. This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The market resolves based on the result of the TCL 2026 League of Legends match between SU Esports and BoostGate Esports scheduled for August 6, 2026, at 1:30 PM EDT. If SU Esports wins, the SU Esports market resolves to Yes, and the BoostGate Esports market resolves to No. Conversely, if BoostGate Esports wins, the BoostGate Esports market resolves to Yes, and the SU Esports market resolves to No. If the match is postponed and not completed within 48 hours of the original start time, cancelled before play begins, or forfeited before any play occurs, both markets resolve to the fair market price. If the match begins and is later forfeited, the markets resolve according to the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks remain the property of their respective owners.
This market refers to the LoL Lower bracket round 1 match between BoostGate Esports and SU Esports in the TCL Play-Ins, initially scheduled for August 6 at 1:30PM ET. This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports. This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.