TOTAL VOLUME:
$134.1b
24H VOL:
$141,541,542
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,440,096,988
406,065
Markets across
30,522
events
MATCHED EVENTS:
2,692
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 5, 7:32 AM EST
Polymarket
This market tracks whether any player will achieve a quadra kill in Game 3 of the LCK Challengers League match between BNK FearX Youth and Kiwoom DRX Challengers. The aggregated consensus probability for a quadra kill occurring in Game 3 is 99.5%, with a much lower probability of 0.5% for a quadra kill in Game 1. Data is aggregated from Kalshi, Predict, and Polymarket, with resolutions sourced from https://gol.gg/esports/home. Watch for key developments as the event window closes on August 5, 2026.
This market refers to the LoL match between BNK FearX Youth and Kiwoom DRX Challengers in the LCK Challengers League Rounds 3-4 Trial Group, initially scheduled for August 5 at 1:00AM ET. This market will resolve to "BNK FearX Youth" if BNK FearX Youth win the match against Kiwoom DRX Challengers. This market will resolve to "Kiwoom DRX Challengers" if Kiwoom DRX Challengers win the match against BNK FearX Youth. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The event resolves based on which team, BNK FearX Youth or OKSavingsBank BRION Challengers, wins the LCK Challengers League 2026. If the specified match is postponed and not completed within 48 hours of its scheduled start time, cancelled before play begins, or forfeited before any play occurs, the market resolves to the fair market price. If the match begins and is later forfeited, the market resolves according to the official result published by the governing body or tournament organizer. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.
This market refers to the LoL match between HANJIN BRION Challengers and BNK FearX Youth in the LCK Challengers League Rounds 3-4 Trial Group, initially scheduled for August 3 at 4:00AM ET. This market will resolve to "HANJIN BRION Challengers" if HANJIN BRION Challengers win the match against BNK FearX Youth. This market will resolve to "BNK FearX Youth" if BNK FearX Youth win the match against HANJIN BRION Challengers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Key player performances, team announcements, and in-game momentum shifts can all influence this market. Injuries, strategy changes, or unexpected upsets may cause rapid re-pricing, especially as the match dates near. Traders will also watch for shifts in public sentiment and any new information released by league officials or team social channels that could affect perceptions of likely outcomes.