TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: BNK FearX Youth vs Hanwha Life Esports Challengers (BO5) - LCK Challengers League Play-In
kalshi
polymarket

What is the result of BNK FearX Youth vs Hanwha Life Esports Challengers?

Volume:
$1,679,995

Game 3 Winner

 - Polymarket

Game 3 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 24, 2026

Closed: Aug 24, 10:58 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 3 Winner

View
100%
42%
Yes 100¢No 0¢
0.1¢
N/A
$391,011
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
42%
Yes 100¢No 0¢
0.1¢
N/A
$390,379
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
41%
Yes 100¢No 0¢
0.1¢
N/A
$346,351
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$279,568
N/A
N/A
N/A
Settled
Yes
kalshi

BNK FearX Youth

100%
35%
Yes 100¢No 0¢
100¢
N/A
$128,746
N/A
N/A
$88,068
Settled
Yes
polymarket

Game Handicap: FOX.Y (-1.5) vs Hanwha Life Esports Challengers (+1.5)

100%
52%
Yes 100¢No 0¢
0.1¢
N/A
$40,361
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: FOX.Y (-2.5) vs Hanwha Life Esports Challengers (+2.5)

100%
78%
Yes 100¢No 0¢
0.1¢
N/A
$10,357
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
20¢
N/A
$311
N/A
N/A
N/A
Settled
Yes
polymarket

Game 4 Winner

50%
7%
Yes 50¢No 50¢
1¢
N/A
$4,242
N/A
N/A
N/A
Settled
No
kalshi

Hanwha Life Esports Challengers

0%
34%
Yes 0¢No 100¢
100¢
N/A
$73,609
N/A
N/A
$53,393
Settled
No
polymarket

O/U 3.5 Games

0%
69%
Yes 0¢No 100¢
—
N/A
$10,619
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

0%
34%
Yes 0¢No 100¢
—
N/A
$4,413
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
30%
Yes 0¢No 100¢
—
N/A
$8
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
50%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

100%
50%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay a Dragon

100%
14%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 41

Description

This event group covers a League of Legends BO5 match between BNK FearX Youth and Hanwha Life Esports Challengers in the LCK Challengers League Play-In. Markets span match outcomes, game-specific results, and in-game statistics across multiple platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic tied to official gol.gg results with credible reporting as a backup, consistent handling of cancellations and postponements, and identical 50-50 resolution conditions for unplayable scenarios.Primary resolution logic: https://gol.gg/esports/home

Core resolution logic:

  • Official results from gol.gg/esports/home are the primary source, with credible reporting used if results are not published within 2 hours of the event.
  • Matches postponed past September 7, 2026, or canceled result in 50-50 resolution unless otherwise specified.
  • Incomplete games, forfeits, disqualifications, and matches not played due to series conclusion resolve 50-50 unless a winner is determined before completion.

Edge cases & clarifications:

  • Remade Games: If a game is remade, resolution is based solely on the remade game results.
  • Name Discrepancies: Minor name discrepancies (e.g., abbreviations, sponsor tags) are resolved based on the underlying real-world match, not exact name matching.
Timing: Markets resolve within 2 hours of the event conclusion, using official gol.gg results or credible reporting if necessary.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL Round 1 match between BNK FearX Youth and Hanwha Life Esports Challengers in the LCK Challengers League Play-In, initially scheduled for August 24, 2026 at 4:00 AM ET. This market will resolve to "BNK FearX Youth" if BNK FearX Youth win the match against Hanwha Life Esports Challengers. This market will resolve to "Hanwha Life Esports Challengers" if Hanwha Life Esports Challengers win the match against BNK FearX Youth. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 7, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 24, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The event resolves based on the result of the LCK Challengers League 2026 match between Hanwha Life Esports Challengers and BNK FearX Youth, scheduled for August 24, 2026, at 4:00 AM EDT. If Hanwha Life Esports Challengers wins, the first market resolves to Yes; if BNK FearX Youth wins, the second market resolves to Yes. If the match is postponed beyond 48 hours, cancelled, or forfeited before play begins, both markets resolve to the fair market price. If the match starts and is later forfeited, resolution follows the official result from the governing body. Kalshi is not affiliated with the governing league, and all trademarks belong to their respective owners.