TOTAL VOLUME:
$110.8b
24H VOL:
$118,779,295
24H TRANSACTIONS:
1,227,379,240
OPEN INTEREST:
$1,148,814,715
289,726
Markets across
28,188
events
MATCHED EVENTS:
2,548
PLATFORM COVERAGE:
5
Polymarket:
43%
VS.
Kalshi:
57%
This market tracks whether both teams will slay a dragon in Game 2 of the League of Legends match between Bilibili Gaming and Top Esports in the LPL Group Ascend, a best-of-three series. The aggregated consensus probability for this outcome across Kalshi, Polymarket, Opinion, and Predict is currently 100%. Resolution is based on official results from https://gol.gg/esports/home, with credible reporting as backup. Watch the August 7, 2026 game window for the official outcome.
This market refers to the LoL match between Bilibili Gaming and Top Esports in the LPL Group Ascend, initially scheduled for August 7 at 7:00AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Top Esports. This market will resolve to "Top Esports" if Top Esports win the match against Bilibili Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If Top Esports wins map 1 in the LPL 2026: Top Esports vs. LGD Gaming League of Legends match originally scheduled for Aug 1, 2026 at 5:00 AM EDT, then the market resolves to Yes. If LGD Gaming wins map 1 in the LPL 2026: Top Esports vs. LGD Gaming League of Legends match originally scheduled for Aug 1, 2026 at 5:00 AM EDT, then the market resolves to Yes.
This market refers to the LoL match between Bilibili Gaming and Top Esports in the LPL Group Ascend, initially scheduled for August 7 at 7:00AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Top Esports. This market will resolve to "Top Esports" if Top Esports win the match against Bilibili Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
In the upcoming LPL best-of-series match scheduled for 2026-08-07 12:30 UTC: if Top Esports wins the series, the market will resolve to "Top Esports"; if Bilibili Gaming wins the series, the market will resolve to "Bilibili Gaming". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LPL broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
On Polymarket and Kalshi, prices can vary due to differences in user bases, liquidity, and trading activity. Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For example, one platform might have more traders focused on short-term in-play dynamics, while another reflects longer-term expectations. These factors combine to produce distinct probability assessments, even for the same underlying question in this market.