TOTAL VOLUME:

$110.8b

24H VOL:

$118,779,295

24H TRANSACTIONS:

1,227,379,240

OPEN INTEREST:

$1,148,814,715

289,726

Markets across

28,188

events

MATCHED EVENTS:

2,548

PLATFORM COVERAGE:

5

Polymarket:

43%

VS.

Kalshi:

57%

BETA
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result

Intro

This market tracks whether both teams will slay a dragon in Game 2 of the League of Legends match between Bilibili Gaming and Top Esports in the LPL Group Ascend, a best-of-three series. The aggregated consensus probability for this outcome across Kalshi, Polymarket, Opinion, and Predict is currently 100%. Resolution is based on official results from https://gol.gg/esports/home, with credible reporting as backup. Watch the August 7, 2026 game window for the official outcome.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use the same core resolution logic tied to official gol.gg results, with consistent handling of cancellations, incomplete games, and remade games.Primary resolution logic: https://gol.gg/esports/home, with credible reporting as backup

Core resolution logic:

  • Series winner determined by the first team to secure a majority of games (2-0 or 2-1)
  • Game-specific markets resolve only if the referenced game is completed; otherwise 50-50
  • Cancellations, delays beyond 7 days, or unresolved series resolve to 50-50
  • Remade games are resolved based on the final played version only

Edge cases & clarifications:

  • Game Not Completed: If a game is incomplete due to surrender, forfeiture, or disqualification, game-specific markets resolve to 50-50 unless the winner is already determined
  • Series Canceled: All markets resolve to 50-50 if the series is canceled before any games are played or if unresolved after 7 days
Timing: Resolution occurs within 2 hours of the event conclusion based on official gol.gg publication, or via credible reporting if delayedOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.
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Polymarket

This market refers to the LoL match between Bilibili Gaming and Top Esports in the LPL Group Ascend, initially scheduled for August 7 at 7:00AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Top Esports. This market will resolve to "Top Esports" if Top Esports win the match against Bilibili Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

If Top Esports wins map 1 in the LPL 2026: Top Esports vs. LGD Gaming League of Legends match originally scheduled for Aug 1, 2026 at 5:00 AM EDT, then the market resolves to Yes. If LGD Gaming wins map 1 in the LPL 2026: Top Esports vs. LGD Gaming League of Legends match originally scheduled for Aug 1, 2026 at 5:00 AM EDT, then the market resolves to Yes.

Predict

This market refers to the LoL match between Bilibili Gaming and Top Esports in the LPL Group Ascend, initially scheduled for August 7 at 7:00AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Top Esports. This market will resolve to "Top Esports" if Top Esports win the match against Bilibili Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Opinion

In the upcoming LPL best-of-series match scheduled for 2026-08-07 12:30 UTC: if Top Esports wins the series, the market will resolve to "Top Esports"; if Bilibili Gaming wins the series, the market will resolve to "Bilibili Gaming". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LPL broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.

Frequently asked questions

The dashboard for the LPL Group Ascend market aggregates real-time data from multiple venues, showing how traders across platforms price this event. It displays total volume of $5,954,218 and 24-hour volume of $5,537,063, alongside consensus views and any notable divergences. This offers a single view into market sentiment and liquidity for the match outcome.

On Polymarket and Kalshi, prices can vary due to differences in user bases, liquidity, and trading activity. Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. For example, one platform might have more traders focused on short-term in-play dynamics, while another reflects longer-term expectations. These factors combine to produce distinct probability assessments, even for the same underlying question in this market.