TOTAL VOLUME:

$134b

24H VOL:

$103,397,351

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,410,176,180

399,592

Markets across

30,097

events

MATCHED EVENTS:

2,622

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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LoL: Anyone's Legend vs ThunderTalk Gaming (BO3) - LPL Group Ascend
predict
kalshi
polymarket

LoL: Anyone's Legend vs ThunderTalk Gaming (BO3) - LPL Group Ascend

Volume:
$3,378,359

Game 1 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 1, 2026

Closed: Aug 1, 8:25 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 1 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$982,696
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

99%
Yes 99¢No 1¢
—
$36,221
$59,519
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$809,900
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

99%
Yes 99¢No 1¢
—
$22,324
$79,309
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$709,959
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$18,194
$49,348
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: AL (-1.5) vs ThunderTalk Gaming (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$508,907
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: AL (-1.5) vs ThunderTalk Gaming (+1.5)

99%
Yes 99¢No 1¢
—
$16,708
$28,106
N/A
N/A
N/A
Settled
No
kalshi

Anyone's Legend

100%
Yes 100¢No 0¢
100¢
N/A
$73,412
N/A
N/A
$52,327
Settled
Yes
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
0.9¢
N/A
$1,127
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$960
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 27.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$217
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

1%
Yes 1¢No 99¢
—
$58,803
$3,124
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$15,520
N/A
N/A
N/A
Settled
Yes
kalshi

ThunderTalk Gaming

0%
Yes 0¢No 100¢
100¢
N/A
$50,222
N/A
N/A
$46,526
Settled
No
polymarket

Total Kills Over/Under 27.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$4,468
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$1,048
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$445
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

0%
Yes 0¢No 100¢
—
N/A
$11
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Slay Baron Nashor

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Penta Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 36

Intro

This market tracks whether Anyone's Legend will win the League of Legends match against ThunderTalk Gaming. The aggregated consensus probability for Anyone's Legend winning stands at 99.0%, with ThunderTalk Gaming at 1.0%, drawing data from Predict, Kalshi, and Polymarket, and resolves using official information from https://gol.gg/esports/home. The decisive match is scheduled for August 1, serving as the endpoint for betting and resolution.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms agree on using official gol.gg results or credible reporting for resolution, with consistent handling of cancellations, forfeits, and incomplete games.Primary resolution logic: Official information from https://gol.gg/esports/home, with credible reporting as a backup

Core resolution logic:

  • Match outcomes resolve to the team that wins the series, with 50-50 for cancellations, ties, or unresolved delays beyond 7 days
  • Game-specific markets resolve based on completed games; incomplete or unplayed games result in 50-50
  • Baron, Dragon, Inhibitor, Quadra Kill, and Penta Kill markets require actual in-game events; unplayed or surrendered games resolve to 50-50 or 'No'
  • Odd/Even total kills markets count only champion kills, excluding executions

Edge cases & clarifications:

  • Forfeit or Walkover: If a team wins via forfeit/disqualification before the match starts, the series market resolves 50-50, but game-level markets resolve based on whether the game was played
  • Remade Games: If a game is remade, resolution is based solely on the remade game’s outcome
  • Name Discrepancies: Minor name variations (e.g., sponsor tags, abbreviations) are treated as the same team if clearly identifiable; otherwise, the market resolves 50-50
Timing: Resolution occurs within 2 hours after the event concludes, using official sources or credible reporting if necessaryOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Anyone's Legend and ThunderTalk Gaming in the LPL Group Ascend, initially scheduled for August 1 at 3:00AM ET. This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against ThunderTalk Gaming. This market will resolve to "ThunderTalk Gaming" if ThunderTalk Gaming win the match against Anyone's Legend. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the outcome of the LPL 2026 match between ThunderTalk Gaming and Anyone's Legend scheduled for August 1, 2026, at 3:00 AM EDT. If ThunderTalk Gaming wins, the first market resolves to Yes; if Anyone's Legend wins, the second market resolves to Yes. If the match is postponed and not completed within 48 hours, or if it is cancelled or forfeited before play begins, both markets resolve to the fair market price. If the match begins and is later forfeited, resolution follows the official result from the governing body.

Predict

This market refers to the LoL match between Anyone's Legend and ThunderTalk Gaming in the LPL Group Ascend, initially scheduled for August 1 at 3:00AM ET. This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against ThunderTalk Gaming. This market will resolve to "ThunderTalk Gaming" if ThunderTalk Gaming win the match against Anyone's Legend. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the LPL Group Ascend match market aggregates real-time data from multiple platforms, showing how traders price the contest between the two teams. It displays total volume of $3,378,359 and 24-hour volume of $3,369,987, letting you see where consensus lies across venues. This unified view helps you spot trends and compare expectations for the series.