TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
LoL: Anyone's Legend vs Bilibili Gaming (BO3) - LPL Group Ascend
polymarket
predict

Who will win Anyone's Legend vs Bilibili Gaming?

Volume:
$6,326,649

Game 2 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 26, 2026

Closed: Jul 26, 1:20 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 2 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$1,378,856
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

99%
Yes 99¢No 1¢
—
$19,781
$52,865
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$24,763
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

99%
Yes 99¢No 1¢
—
$40,480
$12,378
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,453
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
$251
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay Baron Nashor

100%
Yes 100¢No 0¢
0.1¢
N/A
$60
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Slay a Dragon

100%
Yes 100¢No 0¢
0.1¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
Yes 1¢No 99¢
—
$21,802
$162,075
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$3,177,902
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

1%
Yes 1¢No 99¢
—
$3,816
$71,389
N/A
N/A
N/A
Settled
No
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,395,235
N/A
N/A
N/A
Settled
Yes
predict

Game Handicap: BLG (-1.5) vs Anyone's Legend (+1.5)

1%
Yes 1¢No 99¢
—
$381
$3,227
N/A
N/A
N/A
Settled
No
polymarket

Game Handicap: BLG (-1.5) vs Anyone's Legend (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$29,996
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$9,107
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 30.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$3,252
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$1,377
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$936
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 33.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$917
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$501
N/A
N/A
N/A
Settled
Yes
polymarket

Game Handicap: AL (-1.5) vs Bilibili Gaming (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$30
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 36.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$25
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Inhibitors

0%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$14
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Quadra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 25 of 36

Intro

This market tracks the total number of games in the best-of-three League of Legends match between Anyone's Legend and Bilibili Gaming in the LPL Group Ascend. The current aggregated consensus probability for the outcome "Games Total: O/U 2.5" is 100%. Data is aggregated from Polymarket and Predict, with resolution based on official gol.gg/esports/home. Watch for the match conclusion on July 26, 2024 at 7:00 AM ET to confirm the final game count.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All markets across Polymarket and Predict use identical resolution sources, timing windows, edge-case handling, and 50-50 fallback conditions.Primary resolution logic: Official gol.gg/esports/home; credible reporting and video evidence if gol.gg does not publish within 2 hours of event conclusion.

Core resolution logic:

  • Match winner (BO3) resolves to the team winning 2 games; series-level forfeits/walkovers at start resolve 50-50.
  • Individual game winners resolve based on completed game state; if a game is not played due to series clinch, forfeit, or walkover, that game market resolves 50-50.
  • Games Total (O/U 2.5) resolves Over if 3+ games are played, Under if fewer than 3; forfeits/walkovers count as completed games if the series is finished.
  • Game Handicap (BLG -1.5 vs Anyone's Legend +1.5) resolves to Bilibili Gaming if they win 2+ more games than Anyone's Legend; otherwise resolves to Anyone's Legend.
  • In-game objective markets (Baron, Dragon, Inhibitor, Quadra/Penta kills, kill parity) resolve based on in-game state at match stoppage; if the game is never played due to series clinch, forfeit, or walkover, these resolve 50-50.
  • Executions (kills to non-champion sources) do not count toward kill totals or parity calculations.
  • Penta kills count as Quadra kills for Quadra Kill market purposes.

Edge cases & clarifications:

  • Series Clinch Before Game Played: If a team clinches the series before a scheduled game is played (e.g., 2-0 before Game 3), all markets for that unplayed game resolve 50-50.
  • Forfeit/Walkover at Series Start: If the match is forfeited or a walkover occurs before any game begins, the series winner market resolves 50-50; individual game markets also resolve 50-50.
  • Forfeit/Walkover Mid-Series: If a team forfeits or walks over during the series (after at least one game has been played), the series resolves to the winning team; the unplayed game markets resolve 50-50.
  • Game Surrender Before Objective Achieved: If a game ends via surrender before both teams achieve an objective (e.g., both slay Baron), the objective market resolves No.
  • Cancellation or 7-Day Delay: If the match is canceled entirely or delayed beyond 7 days from July 26 without play beginning, all markets resolve 50-50.
Timing: Resolution occurs upon official publication by gol.gg/esports/home or, if gol.gg does not publish within 2 hours of the event's conclusion, upon consensus of credible reporting and video evidence. Series-level markets resolve when the series concludes (one team reaches 2 wins). Individual game markets resolve immediately upon game completion. In-game objective markets resolve upon game completion or series clinch, whichever occurs first.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the LoL match between Anyone's Legend and Bilibili Gaming in the LPL Group Ascend, initially scheduled for July 26 at 7:00AM ET. This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Anyone's Legend. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the LoL match between Anyone's Legend and Bilibili Gaming in the LPL Group Ascend, initially scheduled for July 26 at 7:00AM ET. This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Anyone's Legend. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

This dashboard aggregates prediction markets across Polymarket and Predict, tracking real-time odds on outcomes related to the Anyone's Legend vs Bilibili Gaming match. Traders on both venues price their views on specific in-game events and match results, creating a cross-platform consensus view of expected outcomes. The combined volume and price movements reflect how the broader prediction community evaluates the likelihood of different scenarios as the match approaches. By monitoring both platforms simultaneously, you gain insight into where smart money is positioned and whether consensus is shifting ahead of the event.

Prediction markets and traditional sportsbooks price events differently. Sportsbooks set odds to balance their book and lock in profit margins, while prediction markets aggregate trader beliefs through continuous order-book pricing. This market reflects real-time consensus from thousands of independent traders rather than a single operator's margin. Prediction market odds often move faster in response to breaking news or team roster changes, and they tend to be more efficient at incorporating public information. However, sportsbook odds may offer better liquidity on certain outcomes. Comparing both can reveal where market sentiment diverges from professional oddsmakers.

Polymarket and Predict may price this market differently due to variations in their user bases, liquidity depth, and trading incentives. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts traders with distinct risk tolerances and information sets, so prices can diverge temporarily before converging. Differences in market depth, fee structures, and the timing of large trades can also create short-term spreads. Arbitrage traders typically exploit these gaps, but friction costs and platform-specific rules mean small price discrepancies often persist. Monitoring both venues helps you identify which outcomes are truly consensus versus platform-specific sentiment.

Several catalysts could shift prices before this market resolves. Roster changes or player substitutions announced by either team would likely trigger sharp moves. Recent scrim results, patch updates to League of Legends, or meta shifts in the professional scene can reshape expectations. Head-to-head records and recent tournament performance by both squads will influence trader positioning. Injury news or visa delays affecting key players could swing odds significantly. Media narratives and expert predictions from prominent esports analysts often correlate with volume spikes. Watch for official LPL statements, team social media, and community sentiment on platforms like Reddit and Twitter—these often precede measurable price movement.