TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 15, 3:29 PM EST
Kalshi
This prediction market group concerns a best-of-five League of Legends match between All for One Gaming and VfB eSports in the Prime League 1st Division Promotion Playoffs. Markets cover the overall match winner, individual game winners, and in-game events like dragon/baron kills and inhibitor destructions.
This market refers to the LoL Lower bracket semifinal match between All for One Gaming and VfB eSports in the Prime League 1st Division Promotion Playoffs, initially scheduled for September 15, 2026 at 12:00 PM ET. This market will resolve to "All for One Gaming" if All for One Gaming win the match against VfB eSports. This market will resolve to "VfB eSports" if VfB eSports win the match against All for One Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 15, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The market resolves to Yes if either VfB eSports or All for One Gaming wins their respective league's promotion tournament, triggering the originally scheduled match on September 15, 2026. If the match is postponed beyond 48 hours, cancelled, or forfeited before play begins, the market resolves to the fair market price. If the match starts and is later forfeited, resolution follows the official result from the governing body. The market is unrelated to any affiliations with the governing league, and all trademarks belong to their respective owners.
This market refers to the LoL Lower bracket semifinal match between All for One Gaming and VfB eSports in the Prime League 1st Division Promotion Playoffs, initially scheduled for September 15, 2026 at 12:00 PM ET. This market will resolve to "All for One Gaming" if All for One Gaming win the match against VfB eSports. This market will resolve to "VfB eSports" if VfB eSports win the match against All for One Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 15, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds, like those found on Polymarket and Predict, often reflect a more accurate forecast than traditional sportsbook odds. This is because prediction markets incentivize participants to express their true beliefs, leading to a ‘wisdom of the crowd’ effect. Sportsbooks may be influenced by factors like public bias or the desire to balance their book, while this market relies on individuals directly betting on the outcome. While sportsbooks set odds based on statistical models and expert analysis, this market harnesses the collective intelligence of a diverse group of forecasters, potentially offering a different perspective on the likely result.
Prices on Polymarket and Predict can diverge due to several factors. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform has its own user base, trading fees, and liquidity, which can influence price discovery. Furthermore, differing market designs or the availability of related markets on each platform can also contribute to discrepancies. Currently, Polymarket currently favors Game 1: Both Teams Slay Baron Nashor? at 98, while Predict leans toward LoL: All for One Gaming vs VfB eSports (BO5) - Prime League 1st Division Promotion Playoffs at n/a. These differences highlight how distinct trading dynamics can shape expectations, even for the same underlying event.