TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 22, 1:52 PM EST
Opinion
In the upcoming KPL best-of-series match scheduled for 2026-07-22 09:20 UTC: if Kuaishou Gaming wins the series, the market will resolve to "Kuaishou Gaming"; if LGD NBW wins the series, the market will resolve to "LGD NBW". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: https://kpl.qq.com. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.
In the upcoming KPL best-of-series match scheduled for 2026-07-22 09:20 UTC: if Kuaishou Gaming wins the series, the market will resolve to "Kuaishou Gaming"; if LGD NBW wins the series, the market will resolve to "LGD NBW". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: https://kpl.qq.com. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.
Prediction market odds and sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and manage risk, while prediction markets aggregate the beliefs of traders who profit or lose based on accuracy. This market's odds represent crowdsourced forecasts from traders with real money at stake, whereas traditional sportsbooks incorporate bookmaker margins and liability management. Comparing the two can reveal where public opinion and professional oddsmakers disagree on this matchup.
On Opinion, this market is priced through a continuous order-book mechanism where traders buy and sell shares representing each possible outcome. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The price of each outcome reflects supply and demand; as more traders back one team, its price rises and the implied probability increases. You can place limit or market orders to enter or exit your position, and the spread between bid and ask prices represents the current liquidity and consensus tightness around the event.
This market resolves around Jul 22, 2026, once the esports match concludes and the result is verifiable from credible public sources. The outcome is determined by the official match result—typically the team that wins the series or final game, depending on the tournament format. Traders holding shares in the winning outcome receive their payout, while incorrect predictions expire worthless. Resolution timing may shift slightly if the event is postponed or rescheduled.
Several factors can shift odds before Jul 22, 2026. Roster changes, player injuries, or substitutions announced by either team can alter perceived strength. Recent tournament performance, head-to-head records, and scrimmage results often influence trader sentiment. Meta shifts in the game itself—balance patches or map rotations—may favor one team's playstyle. Media coverage, expert analysis, and community discussion can also sway market prices as new information emerges. Closer to match day, warm-up results and final team confirmations typically drive late-stage repricing.