TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 23, 8:41 PM EST
Polymarket
This market will resolve according to the listed team's match record in Rounds 3-4 of the 2026 LCK season, within the Rise Group, running July 29 – August 23, 2026. If the listed team records more than the listed number of match wins in its Rounds 3-4 Rise Group matches, the corresponding market will resolve to its corresponding "Over". Otherwise, it will resolve to its corresponding "Under". The listed team plays 8 Rounds 3-4 matches (best-of-three, double round-robin within the Rise Group). A "match win" is a best-of-three match the team is officially credited with winning in the Rounds 3-4 Rise Group standings. Individual game wins do not count, matches from Rounds 1-2 (carried-over records) do not count, and Play-In and Playoff matches are excluded. If at any point it becomes statistically impossible for the listed team to record more than the listed number of match wins, the corresponding market will resolve to its corresponding "Under". If the 2026 LCK Rounds 3-4 Rise Group stage is cancelled, partially completed, or postponed after September 6, 2026, 11:59 PM ET, these markets will resolve to "50-50". The resolution source will be official information from the LCK (via lolesports.com); however, a consensus of credible reporting may also be used.
This market will resolve according to the listed team's match record in Rounds 3-4 of the 2026 LCK season, within the Rise Group, running July 29 – August 23, 2026. If the listed team records more than the listed number of match wins in its Rounds 3-4 Rise Group matches, the corresponding market will resolve to its corresponding "Over". Otherwise, it will resolve to its corresponding "Under". The listed team plays 8 Rounds 3-4 matches (best-of-three, double round-robin within the Rise Group). A "match win" is a best-of-three match the team is officially credited with winning in the Rounds 3-4 Rise Group standings. Individual game wins do not count, matches from Rounds 1-2 (carried-over records) do not count, and Play-In and Playoff matches are excluded. If at any point it becomes statistically impossible for the listed team to record more than the listed number of match wins, the corresponding market will resolve to its corresponding "Under". If the 2026 LCK Rounds 3-4 Rise Group stage is cancelled, partially completed, or postponed after September 6, 2026, 11:59 PM ET, these markets will resolve to "50-50". The resolution source will be official information from the LCK (via lolesports.com); however, a consensus of credible reporting may also be used.