TOTAL VOLUME:
$134.2b
24H VOL:
$126,590,312
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,439,516,703
404,175
Markets across
30,277
events
MATCHED EVENTS:
2,685
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 30, 10:38 AM EST
Polymarket
In the upcoming K-League game between Jeju SK FC and Daejeon Hana Citizen FC, scheduled for August 30, 2026 at 6:30 AM ET: This market will resolve to "Jeju SK FC" if Jeju SK FC score more goals than Daejeon Hana Citizen FC in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Jeju SK FC and Daejeon Hana Citizen FC score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Daejeon Hana Citizen FC" if Daejeon Hana Citizen FC score more goals than Jeju SK FC in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 24 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 48 hours of the event's conclusion, this market will resolve 50-50.
In the upcoming K-League game between Jeju SK FC and Daejeon Hana Citizen FC, scheduled for August 30, 2026 at 6:30 AM ET: This market will resolve to "Jeju SK FC" if Jeju SK FC score more goals than Daejeon Hana Citizen FC in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Jeju SK FC and Daejeon Hana Citizen FC score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Daejeon Hana Citizen FC" if Daejeon Hana Citizen FC score more goals than Jeju SK FC in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 24 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 48 hours of the event's conclusion, this market will resolve 50-50.
This market resolves around Aug 30, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The final result is determined exclusively by the official match records, reflecting which team secures the most points in the second half. Traders can track live updates and final scores through sports news outlets and league announcements to anticipate the market's settlement.
Key moments like starting lineups, early goals, or momentum swings during the match can dramatically shift this market. Injury updates, tactical changes, or weather disruptions may also influence trader sentiment. As the game progresses, any development that impacts the perceived likelihood of a second-half lead — whether it’s a red card, a missed scoring chance, or a strategic adjustment — can cause rapid price movements and altered trading volumes on Polymarket.