TOTAL VOLUME:
$134b
24H VOL:
$87,176,691
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,391,958,194
394,660
Markets across
30,119
events
MATCHED EVENTS:
2,626
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 22, 4:13 PM EST
Limitless
This market refers to the Counter-Strike match between Inner Circle Esports and 3DMAX in the Logitech G Play Connect 2026, initially scheduled for September 22, 2026 UTC. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX. This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
This market refers to the Counter-Strike match between Inner Circle Esports and 3DMAX in the Logitech G Play Connect 2026, initially scheduled for September 22, 2026 UTC. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX. This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
On Limitless, this market is priced through a continuous order book where traders can buy and sell contracts representing their belief in the probability of each outcome. The price of a contract reflects the current market consensus. On Limitless, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. As more traders participate and place orders, the price adjusts to find an equilibrium point where buyers and sellers agree on the fair value. This dynamic process allows the market to quickly incorporate new information and adjust expectations in real-time, creating a constantly updating prediction.
This market resolves around Sep 23, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The winning team of Map 1 in the Inner Circle Esports vs 3DMAX match will determine the outcome. The resolution will be based on the official results published by the event organizers and verified against credible public sources. Traders will then be able to claim their winnings based on the final result.
Several signals could influence this market before resolution. Any news regarding team rosters, player form, or strategic changes could shift expectations. Unexpected announcements about map picks or bans could also have a significant impact. Furthermore, in-game performance during other matches leading up to this one, or even early performance *within* Map 1 itself, could cause traders to reassess their probabilities. Major upsets in related esports events or shifts in public sentiment could also contribute to price movement in this market.