TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Honor of Kings: WLT Esports Club vs LT Gaming (BO5) - KPL Growth League Group Stage
polymarket

Honor of Kings: WLT Esports Club vs LT Gaming (BO5) - KPL Growth League Group Stage

Volume:
$733

O/U 3.5 Games

 - Polymarket

O/U 3.5 Games - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 18, 2026

Closed: Aug 18, 12:12 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

O/U 3.5 Games

View
100%
9%
Yes 100¢No 0¢
0.1¢
N/A
$59
N/A
N/A
N/A
Settled
Yes
polymarket

Game 3 Winner

100%
18%
Yes 100¢No 0¢
0.1¢
N/A
$25
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
35%
Yes 0¢No 100¢
—
N/A
$435
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

0%
91%
Yes 0¢No 100¢
—
N/A
$94
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
81%
Yes 0¢No 100¢
—
N/A
$69
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
78%
Yes 0¢No 100¢
—
N/A
$25
N/A
N/A
N/A
Settled
Yes
polymarket

Game 4 Winner

0%
79%
Yes 0¢No 100¢
—
N/A
$25
N/A
N/A
N/A
Settled
Yes
Total markets: 7

Description

This market refers to the Honor of Kings match between WLT Esports Club and LT Gaming in the KPL Growth League Group Stage, initially scheduled for August 18, 2026 at 9:00 AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against LT Gaming. This market will resolve to "LT Gaming" if LT Gaming win the match against WLT Esports Club. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 18, 2026 at 9:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 25, 2026 at 9:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Honor of Kings match between WLT Esports Club and LT Gaming in the KPL Growth League Group Stage, initially scheduled for August 18, 2026 at 9:00 AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against LT Gaming. This market will resolve to "LT Gaming" if LT Gaming win the match against WLT Esports Club. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 18, 2026 at 9:00 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 25, 2026 at 9:00 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the KPL Growth League BO5 match market tracks real-time odds, price fluctuations, and 24-hour volume for this specific betting event. It provides a snapshot of trader sentiment and market dynamics as the match progresses, helping users monitor how expectations shift before the event concludes.

This market resolves around Aug 18, 2026, with the outcome confirmed once the match result is verifiable from credible public reporting. The final game results and match status will be used to determine the settled outcome for all positions, based on transparent, publicly available data.