TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 15, 6:23 AM EST
Polymarket
This market refers to the Honor of Kings match between UU Gamers and Qing Jiu Club in the KPL Growth League Group Stage, initially scheduled for August 15 at 2:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win the match against Qing Jiu Club. This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against UU Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Honor of Kings match between UU Gamers and Qing Jiu Club in the KPL Growth League Group Stage, initially scheduled for August 15 at 2:00AM ET. This market will resolve to "UU Gamers" if UU Gamers win the match against Qing Jiu Club. This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against UU Gamers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market resolves around Aug 15, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The final result will be determined by the game’s official conclusion, reflecting which team wins the best-of-five series. Traders can track live updates as the match progresses, but the settlement will rely on authoritative news sources and official league announcements to confirm the winner.
Key player injuries, coaching strategies, and early game performance are major signals that could shift this market. As the match begins, each game’s outcome, map wins, and strategic decisions will heavily influence trader sentiment. Unexpected turns such as upsets or dominant performances can cause rapid price adjustments. Additionally, broader narratives like team momentum or recent form may impact how traders value the likelihood of each possible result leading up to Aug 15, 2026.