TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

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2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

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30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

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Honor of Kings: Mighty Tiger Gaming vs UU Gamers (BO5) - KPL Growth League Group Stage
polymarket

Honor of Kings: Mighty Tiger Gaming vs UU Gamers (BO5) - KPL Growth League Group Stage

Volume:
$474

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 9, 2026

Closed: Aug 9, 11:27 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
0%
20%
Yes 0¢No 100¢
—
N/A
$282
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
86%
Yes 0¢No 100¢
—
N/A
$80
N/A
N/A
N/A
Settled
Yes
polymarket

Game 3 Winner

0%
83%
Yes 0¢No 100¢
—
N/A
$56
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
88%
Yes 0¢No 100¢
—
N/A
$56
N/A
N/A
N/A
Settled
Yes
polymarket

Game 4 Winner

50%
11%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

O/U 3.5 Games

0%
96%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

0%
95%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 7

Description

This market refers to the Honor of Kings match between Mighty Tiger Gaming and UU Gamers in the KPL Growth League Group Stage, initially scheduled for August 9 at 9:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against Mighty Tiger Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Honor of Kings match between Mighty Tiger Gaming and UU Gamers in the KPL Growth League Group Stage, initially scheduled for August 9 at 9:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against Mighty Tiger Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the Mighty Tiger vs UU Gamers BO5 market on Polymarket tracks real-time odds, price fluctuations, and 24-hour volume for this specific matchup. It shows how traders are positioning themselves ahead of the game, with updates reflecting market sentiment and any notable shifts in expectations for the contest.

This market resolves around Aug 9, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The final result will be based on the official match records from the KPL Growth League, ensuring an accurate and transparent settlement for all participants.

Key signals such as player injuries, coaching strategies, recent performance trends, and even pre-match media commentary could shift this market. Any unexpected developments — for example, a star player being ruled out or a tactical change — may cause rapid price adjustments as traders reassess the probabilities ahead of the contest.