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Honor of Kings: Mighty Tiger Gaming vs UU Gamers (BO5) - KPL Growth League Group Stage
polymarket

Who will win Mighty Tiger Gaming vs UU Gamers?

Volume:
$418

Game 4 Winner

 - Polymarket

Game 4 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 27, 2026

Closed: Jun 27, 2:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 4 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$75
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
9.9¢
N/A
$75
N/A
N/A
N/A
Settled
Yes
polymarket

Game 3 Winner

100%
Yes 100¢No 0¢
20¢
N/A
$65
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$63
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 3.5 Games

100%
Yes 100¢No 0¢
19.9¢
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$40
N/A
N/A
N/A
Settled
Yes
Total markets: 7

Description

This market refers to the Honor of Kings match between Mighty Tiger Gaming and UU Gamers in the KPL Growth League Group Stage, initially scheduled for June 27 at 8:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against Mighty Tiger Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Honor of Kings match between Mighty Tiger Gaming and UU Gamers in the KPL Growth League Group Stage, initially scheduled for June 27 at 8:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against UU Gamers. This market will resolve to "UU Gamers" if UU Gamers win the match against Mighty Tiger Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the Mighty Tiger Gaming vs UU Gamers match displays real-time odds and price movements as traders buy and sell shares tied to match outcomes. You can monitor how the probability of each result shifts throughout the event window, track historical price data to see how sentiment has evolved, and view trading activity metrics. The interface lets you compare different outcome scenarios—such as individual game winners within the best-of-five series—and observe which predictions attract the most trader interest. This live data helps you understand market consensus on how the competition will unfold.

Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and lock in profit margins, while prediction markets like this one are driven purely by trader demand and belief. This market aggregates the collective judgment of participants who have real financial stakes in accuracy, which can sometimes reveal insights that differ from conventional betting lines. Comparing the two can highlight where professional traders see value or where public sentiment may diverge from expert assessment.

On Polymarket, traders set prices by buying and selling outcome shares in an automated market maker system. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Each contract's price reflects the probability traders assign to that outcome, with the most likely result commanding the highest share price. As new information emerges or sentiment shifts, traders adjust their positions, and prices update continuously. The top outcome currently reflects strong trader conviction, but prices remain dynamic until resolution, allowing you to enter or exit positions as conditions change.

This market resolves around Jun 27, 2026, once the match concludes and the result is verifiable from credible public reporting. The outcome is determined by the actual performance of both teams during the best-of-five series, with each potential result—such as individual game winners or the overall match victor—settling according to what transpires on the virtual battlefield. Resolution occurs after the event is officially confirmed, ensuring all trades are finalized based on the verified result.

Several factors could shift trader sentiment and prices before resolution. Team roster changes, player performance updates, or coaching announcements may alter perceived strength. Pre-match analysis from esports commentators and community discussion can sway expectations. Real-time performance during earlier games in the series will likely trigger sharp repricing as traders gain concrete data on team form and strategy. Unexpected upsets or dominant performances in individual games could dramatically swing odds for subsequent matchups. Monitor official team communications and live match commentary for catalysts that reshape this market's trajectory.