TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Honor of Kings: LT Gaming vs WanZhen Esports Club (BO5) - KPL Growth League Group Stage
polymarket

Who will win LT Gaming vs WanZhen Esports Club?

Volume:
$985

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 29, 2026

Closed: Jun 29, 12:45 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$104
N/A
N/A
N/A
Settled
Yes
polymarket

Game 4 Winner

50%
Yes 50¢No 51¢
1¢
N/A
$547
N/A
N/A
N/A
Settled
No
polymarket

O/U 4.5 Games

0%
Yes 0¢No 100¢
—
N/A
$334
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Game 3 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 3.5 Games

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 7

Description

This market refers to the Honor of Kings match between LT Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 29 at 8:00AM ET. This market will resolve to "LT Gaming" if LT Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against LT Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Honor of Kings match between LT Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for June 29 at 8:00AM ET. This market will resolve to "LT Gaming" if LT Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against LT Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the dashboard for the LT Gaming vs WanZhen esports match displays real-time odds and price movements as traders buy and sell shares tied to match outcomes. You can monitor the probability of each potential result, including individual game winners within the best-of-five series. The interface shows historical price data, allowing you to track how market sentiment has shifted over time. Current trading activity and liquidity metrics help you understand market depth and confidence levels around each outcome.

Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and manage risk, while prediction markets aggregate decentralized trader beliefs in real time. This market's odds may move faster or slower than sportsbook lines depending on information flow and trading volume. Comparing the two can reveal where consensus differs, though each serves distinct purposes for bettors and forecasters seeking edge.

On Polymarket, traders set prices by buying and selling outcome shares, with the current market price reflecting the collective probability estimate. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Each outcome's price ranges from 0 to 100 cents, directly representing its implied probability. As new information emerges—team roster updates, recent performance data, or expert analysis—traders adjust their positions, causing prices to shift. Liquidity and trading volume influence how quickly prices respond to news, with deeper markets typically showing tighter bid-ask spreads.

This market resolves around Jun 29, 2026, once the match concludes and the result is verifiable from credible public sources. The outcome is determined by the actual performance and final score of the competition, confirmed through official tournament records or reliable esports reporting. Resolution occurs after any necessary review period to ensure accuracy. Traders should monitor official KPL announcements and verified match results to anticipate the final settlement.

Key catalysts include roster changes, player injuries, or substitutions announced by either team before the match begins. Recent tournament performance, head-to-head records, and meta shifts in Honor of Kings gameplay can shift trader expectations. Pre-match analysis from esports commentators and coaching staff insights often trigger price movement as new information surfaces. Live match developments—early game momentum, objective control, and team fight outcomes—will drive continuous repricing as the series unfolds, especially in a best-of-five format where each game result influences overall probability.