TOTAL VOLUME:
$134.1b
24H VOL:
$141,541,542
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,440,096,988
406,065
Markets across
30,522
events
MATCHED EVENTS:
2,692
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 16, 5:26 AM EST
Polymarket
This market refers to the Honor of Kings match between JA Gaming and Qing Jiu Club in the KPL Growth League Group Stage, initially scheduled for August 16 at 2:00AM ET. This market will resolve to "JA Gaming" if JA Gaming win the match against Qing Jiu Club. This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against JA Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Honor of Kings match between JA Gaming and Qing Jiu Club in the KPL Growth League Group Stage, initially scheduled for August 16 at 2:00AM ET. This market will resolve to "JA Gaming" if JA Gaming win the match against Qing Jiu Club. This market will resolve to "Qing Jiu Club" if Qing Jiu Club win the match against JA Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
On Polymarket, traders in the JA Gaming vs Qing Jiu Club BO5 market set odds based on their expectations for the match outcome. These prediction market odds often differ from traditional sportsbook lines due to unique trader sentiment and liquidity dynamics. While sportsbooks may incorporate broader market data and adjusted risk parameters, this market reflects a more direct aggregation of user beliefs, sometimes showing sharper or more volatile pricing depending on recent performance and public sentiment.
This market resolves around Aug 16, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The final result is determined by the official match records, reflecting the number of games played and which team secures the necessary wins to close out the series. Traders can expect the market to settle shortly after the last game concludes and the results are widely reported.
Key signals that could shift this market include injury announcements for star players, changes in coaching strategy, or weather conditions affecting gameplay. Performance in earlier group-stage matches, media commentary, and betting trends on Polymarket may also influence trader sentiment. Any unexpected developments — such as roster changes or disciplinary actions — can cause rapid price adjustments as participants reassess their expectations for the series.