TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 26, 11:10 AM EST
Polymarket
This market refers to the Honor of Kings match between Hero JiuJing and EDward Gaming in the King Pro League Stage 1 Group 2, initially scheduled for June 26 at 5:00AM ET. This market will resolve to "Hero JiuJing" if Hero JiuJing win the match against EDward Gaming. This market will resolve to "EDward Gaming" if EDward Gaming win the match against Hero JiuJing. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Honor of Kings match between Hero JiuJing and EDward Gaming in the King Pro League Stage 1 Group 2, initially scheduled for June 26 at 5:00AM ET. This market will resolve to "Hero JiuJing" if Hero JiuJing win the match against EDward Gaming. This market will resolve to "EDward Gaming" if EDward Gaming win the match against Hero JiuJing. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds and sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and manage risk, while prediction markets aggregate the beliefs of traders risking real capital on outcomes. This market may show sharper or more volatile pricing than traditional sportsbooks, especially as the King Pro League match draws closer. Comparing the two can reveal whether professional bettors and casual traders are pricing the event differently, offering insight into where consensus lies.
On Polymarket, traders set prices by buying and selling outcome shares in an automated market maker system. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The cost of each share reflects the collective probability assigned by all participants; higher prices indicate stronger belief in that outcome. Liquidity pools determine how much slippage you experience when entering or exiting positions, so deeper pools allow larger trades with minimal price impact. Real-time price discovery happens continuously as new information and sentiment flow into the market.
This market resolves around Jun 26, 2026, once the best-of-five series concludes and the winner is verified against credible public reporting. The outcome is determined by which team—Hero JiuJing or EDward Gaming—wins the majority of games in the match. Your position will settle based on the final result confirmed through official King Pro League records and reputable esports news sources. Resolution typically occurs shortly after the series ends and the result is publicly announced.
Team roster changes, player injuries, or roster substitutions announced before the series could shift odds significantly. Recent performance data, head-to-head records, and playoff momentum from earlier King Pro League stages often influence trader positioning. In-game developments during the match itself—such as an unexpected upset in an early game—can trigger sharp repricing of remaining outcomes. Analyst commentary and community sentiment on esports forums may also drive trading activity and move prices as the event date approaches.