TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
In the upcoming VCT best-of-series match scheduled for 2026-07-21 15:00 UTC: if Barça eSports GC wins the series, the market will resolve to "Barça eSports GC"; if GIANTX GC wins the series, the market will resolve to "GIANTX GC". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official VCT broadcast and https://valorantesports.com/; community coverage on vlr.gg may be used as a supplementary source. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.
In the upcoming VCT best-of-series match scheduled for 2026-07-21 15:00 UTC: if Barça eSports GC wins the series, the market will resolve to "Barça eSports GC"; if GIANTX GC wins the series, the market will resolve to "GIANTX GC". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official VCT broadcast and https://valorantesports.com/; community coverage on vlr.gg may be used as a supplementary source. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.
Prediction market odds and sportsbook odds often diverge because they reflect different mechanisms. Sportsbooks set lines to balance action and protect their margin, while prediction markets aggregate trader beliefs through continuous price discovery. For this market, comparing the implied probability to what traditional sportsbooks are offering can reveal where the crowd on Opinion sees edge or disagreement. Many traders use both sources to spot discrepancies and inform their positions.
On Opinion, this market is priced through continuous trading, where buyers and sellers set the odds in real time. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The price you see reflects the latest consensus among active traders on the platform. As new information emerges or sentiment shifts, the odds adjust dynamically. This mechanism ensures the market remains responsive to breaking news, team updates, or player roster changes that could influence the outcome of the matchup.
This market resolves around Jul 21, 2026, with the outcome confirmed once the esports match concludes and the result is verifiable from credible public sources. The winner will be determined by the final score or tournament standing announced by the official event organizers or broadcast. Until that point, traders can adjust positions as new developments emerge, and the market price will continue to shift based on pre-match analysis, team form, and community sentiment.
Several catalysts could shift odds before resolution. Roster announcements or player substitutions for either team may alter perceived strength. Recent tournament performance, head-to-head records, and patch updates affecting the game itself can reshape expectations. Injury news, coaching changes, or public statements from team leadership often trigger repricing. Additionally, betting patterns and large trades on Opinion itself can create momentum, as can expert analysis or community discussion that surfaces new tactical insights about the matchup.