TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 26, 11:48 PM EST
Opinion
In the upcoming LEC best-of-series match scheduled for 2026-07-26 17:30 UTC: if Karmine Corp wins the series, the market will resolve to "Karmine Corp"; if G2 Esports wins the series, the market will resolve to "G2 Esports". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LEC broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
In the upcoming LEC best-of-series match scheduled for 2026-07-26 17:30 UTC: if Karmine Corp wins the series, the market will resolve to "Karmine Corp"; if G2 Esports wins the series, the market will resolve to "G2 Esports". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LEC broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
Prediction market odds reflect real money at stake, often diverging from traditional analyst predictions because traders incorporate live information and personal conviction. While sports analysts may rely on team statistics, recent performance, and roster changes, this market aggregates the collective judgment of participants betting directly on the outcome. Comparing the two reveals where expert consensus and market sentiment align or diverge, helping you identify potential value or consensus blind spots in how the matchup is being assessed.
On Opinion, this market is priced through a continuous order-book mechanism where traders buy and sell shares representing each possible outcome. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The price of each outcome reflects supply and demand; as more traders back one team, its price rises, and vice versa. This dynamic pricing ensures the market stays responsive to new information, team news, or betting patterns, allowing you to enter or exit positions at transparent, real-time rates throughout the trading window.
This market resolves around Jul 26, 2026, with the outcome confirmed once the esports match concludes and the result is verifiable from credible public sources. The winning team will be determined by the official match result, and the market will settle accordingly. Until that point, prices will fluctuate as traders react to team announcements, roster updates, scrim results, and other signals that might influence the final outcome.
Key catalysts include roster changes or player substitutions, injury announcements, recent tournament results, and head-to-head scrim outcomes. Patch updates affecting the game being played can shift the competitive balance, as can coaching staff changes or strategic adjustments. Media coverage, betting syndicate activity, and shifts in community sentiment also drive price movement. Any statement from team management about preparation or confidence levels may trigger trader repositioning as new information becomes available before the match begins.