TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Aug 26, 9:25 AM EST
Kalshi
This result hinges on whether the Valorant match between DRX and Global Esports extends beyond two and a half maps. The determination is based solely on the actual map count during the confrontation, showcasing the back-and-forth nature of the sport. The event captures the unpredictable flow of live competitive gameplay.
If over 2.5 maps are played in the VCT Pacific 2026: DRX vs. Global Esports Valorant match originally scheduled for Aug 26, 2026 at 7:00 AM EDT, then the market resolves to Yes.
On Kalshi, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. On Kalshi, traders set the odds through continuous bidding and asking, reflecting their collective belief about the likely number of maps. The current top chance percentage shows what most participants expect, while the volume of $2,188 indicates how actively the market is being traded. Prices adjust instantly to new data, such as team announcements or performance shifts, making the market a dynamic barometer of expectation.
This market resolves around Aug 26, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The final number of maps played will be compared against the market’s defined categories, and the result will be settled accordingly based on publicly available match records and official results.
Key signals that could shift this market include player injuries, strategic changes by coaches, patch updates affecting gameplay, and live performance trends during the match. Any news that impacts the expected length or intensity of the contest may cause traders to adjust their positions, moving the odds toward either a higher or lower map count outcome as new information emerges.