TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Drip Too Hard vs MASONIC: Map 2 Winner
limitless

Drip Too Hard vs MASONIC: Map 2 Winner

Volume:
$1,000

Drip Too Hard vs MASONIC: Map 2 Winner

 - Limitless

Drip Too Hard vs MASONIC: Map 2 Winner - Limitless

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 23, 2026

Closed: Aug 23, 9:13 AM EST

limitless

Limitless

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Outcome
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Chance %
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Spread
Liquidity
Volume
24h
7d
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Result
limitless

Drip Too Hard vs MASONIC: Map 2 Winner

View
100%
Yes 100¢No 0¢
-0.1¢
N/A
$1,000
N/A
N/A
N/A
Settled
Yes
Total markets: 1

Description

This market refers to the Counter-Strike match between Drip Too Hard and MASONIC in the CCT Europe Series #7 2026, initially scheduled for August 23, 2026 UTC. This market will resolve to "Drip Too Hard" if Drip Too Hard win Map 2 against MASONIC. This market will resolve to "MASONIC" if MASONIC win Map 2 against Drip Too Hard. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.

Limitless

This market refers to the Counter-Strike match between Drip Too Hard and MASONIC in the CCT Europe Series #7 2026, initially scheduled for August 23, 2026 UTC. This market will resolve to "Drip Too Hard" if Drip Too Hard win Map 2 against MASONIC. This market will resolve to "MASONIC" if MASONIC win Map 2 against Drip Too Hard. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.