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Dota 2: Team Spirit vs MOUZ (BO2) - Esports World Cup Group C
polymarket
predict

Who will win Team Spirit vs MOUZ?

Volume:
$1,426,026

Game 1 Winner

 - Polymarket

Game 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 8, 2026

Closed: Jul 7, 5:10 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 1 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$804,838
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 50.5 in Game 1?

100%
Yes 100¢No 0¢
20¢
N/A
$397
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 65.5 in Game 1?

100%
Yes 100¢No 0¢
20¢
N/A
$215
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 70.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$7
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 80.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
$7
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 95.5 in Game 1?

100%
Yes 100¢No 0¢
20¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

50%
Yes 50¢No 50¢
1¢
N/A
$79,353
N/A
N/A
N/A
Settled
No
predict

Match Winner

N/A
N/A
—
$574
$11,556
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$529,247
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Rampage

0%
Yes 0¢No 100¢
—
N/A
$400
N/A
N/A
N/A
Settled
No
polymarket

Ends in Daytime

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Beat Roshan

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Barracks

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Any Player Ultra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Ends in Daytime

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Beat Roshan

100%
Yes 100¢No 0¢
0.9¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Destroy Barracks

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Ultra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Rampage

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 50.5 in Game 2?

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 55.5 in Game 1?

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 60.5 in Game 1?

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 75.5 in Game 1?

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 38

Intro

This market tracks whether both Team Spirit and MOUZ will each secure at least one Roshan kill during Game 1 of their best-of-two matchup at the Esports World Cup Group C. Across Polymarket and Predict, the consensus probability for both teams beating Roshan stands at 50.0%, while the total kills over/under 50.5 threshold shows 100% consensus. Resolution will be determined by Official DotaBuff; if unavailable within 2 hours of match conclusion, credible reporting and video evidence will serve as the tiebreaker. Watch the match on July 7, 2026 at 10:00 AM ET to see how early game aggression and Roshan control shape the outcome.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All 13 markets across Polymarket and Predict use identical resolution sources (DotaBuff primary, credible reporting secondary), identical edge-case handling (50-50 for cancellations, delays >7 days, forfeits, walkovers, and unplayed games), and identical team name flexibility rules.Primary resolution logic: Official DotaBuff (https://www.dotabuff.com); if unavailable within 2 hours of match conclusion, consensus of credible reporting and video evidence.

Core resolution logic:

  • Match Winner (BO2): Resolves to Team Spirit or MOUZ based on series outcome; 50-50 if canceled, tied, delayed >7 days without play, or ends in forfeit/disqualification/walkover before match start.
  • Game 1 Winner: Resolves to Team Spirit or MOUZ if Game 1 completes with a winner; 50-50 if Game 1 never played, not completed, or match canceled/delayed >7 days.
  • Game 2 Winner: Resolves to Team Spirit or MOUZ if Game 2 completes with a winner; 50-50 if Game 2 never played (series clinched), not completed, or match canceled/delayed >7 days.
  • Both Teams Beat Roshan (Game 1 & 2): Resolves YES if both teams kill Roshan at least once during the game; NO if either or both teams do not kill Roshan; 50-50 if game never played or match canceled/delayed >7 days.
  • Both Teams Destroy Barracks (Game 1 & 2): Resolves YES if both teams destroy at least one enemy barracks during the game; NO if either or both teams destroy no barracks; 50-50 if game never played or match canceled/delayed >7 days.
  • Game Ends in Daytime (Game 1 & 2): Resolves YES if game-ending action (Ancient destruction or forfeit) occurs during daytime phase (0-5, 10-15, 20-25 min, etc.); NO if during nighttime phase; 50-50 if game never played or match canceled/delayed >7 days.
  • Any Player Ultra Kill (Game 1 & 2): Resolves YES if any player achieves 4+ enemy hero kills in rapid succession without dying (Rampage counts); NO if no Ultra Kill occurs; 50-50 if game never played or match canceled/delayed >7 days.
  • Any Player Rampage (Game 1 & 2): Resolves YES if any player kills all 5 enemy heroes in rapid succession without dying; NO if no Rampage occurs; 50-50 if game never played or match canceled/delayed >7 days.
  • Incomplete games with forfeit: Resolution based on whether condition was met prior to stoppage; if condition not met, resolves NO (except match winner, which resolves 50-50 if forfeit before match start).
  • Remade games: Resolution based on remade game only, not original.
  • Team name matching: Minor discrepancies, abbreviations, sponsor tags, regional identifiers, and formatting differences are treated as referring to the same team if the underlying team can be clearly identified; 50-50 if ambiguous or no reasonable connection.

Edge cases & clarifications:

  • Series Clinch Before Game 2: If Team Spirit or MOUZ wins Game 1 in a BO2 format, Game 2 is not played. All Game 2-specific markets (Game 2 Winner, Both Teams Beat Roshan Game 2, Both Teams Destroy Barracks Game 2, Game 2 Ends in Daytime, Game 2 Ultra Kill, Game 2 Rampage) resolve 50-50. The Match Winner market resolves to the series winner.
  • Incomplete Game with Forfeit: If a game begins but does not complete due to forfeit, resolution depends on the specific market: condition-based markets (Roshan, Barracks, Daytime, Ultra Kill, Rampage) resolve based on whether the condition was met before stoppage (NO if not met); winner markets resolve 50-50 unless a winner was explicitly determined before forfeit.
  • Match Canceled or Delayed >7 Days: If the match is canceled entirely or delayed beyond 7 days from the scheduled date (July 7, 2024) without play beginning, all markets resolve 50-50.
  • Forfeit/Disqualification/Walkover Before Match Start: If a team forfeits, is disqualified, or walks over before the match begins, the Match Winner market resolves 50-50. Game-specific markets also resolve 50-50 as the games are never played.
  • DotaBuff Data Unavailable: If DotaBuff has not published final results within 2 hours after match conclusion, resolution uses consensus of credible reporting (esports news sites, official tournament broadcasts, video evidence from Twitch/YouTube).
Timing: Resolution occurs upon match completion (all games played and winner determined) or upon triggering of an edge case (cancellation, delay >7 days, forfeit, disqualification, walkover). DotaBuff data must be checked within 2 hours of match conclusion; if unavailable, credible reporting consensus is used immediately thereafter.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Dota 2 match between Team Spirit and MOUZ in the Esports World Cup Group C, initially scheduled for July 7 at 10:00AM ET. This market will resolve to "Team Spirit" if Team Spirit win the match against MOUZ. This market will resolve to "MOUZ" if MOUZ win the match against Team Spirit. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Dota 2 match between Team Spirit and MOUZ in the Esports World Cup Group C, initially scheduled for July 7 at 10:00AM ET. This market will resolve to "Team Spirit" if Team Spirit win the match against MOUZ. This market will resolve to "MOUZ" if MOUZ win the match against Team Spirit. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

This dashboard aggregates prediction data on the Team Spirit vs MOUZ Esports World Cup match across Polymarket and Predict, allowing traders to monitor consensus odds in real time. Participants can track how the market prices different outcomes—such as match results, game-specific events, and performance metrics—as new information emerges. The cross-platform view reveals where traders on each venue agree or diverge, offering insight into which outcomes command the strongest conviction across the prediction ecosystem.

Prediction markets and traditional sportsbooks price events differently because they operate under distinct incentive structures. Sportsbooks set odds to balance their book and manage risk, often incorporating a margin. Prediction markets, by contrast, rely on trader consensus—prices emerge from thousands of participants wagering real capital on outcomes they believe are mispriced. This market-driven mechanism can surface sharper odds on niche esports matchups where sportsbook liquidity is thin, though both venues converge toward true probability as event time approaches.

Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics, liquidity pools, and fee structures, all of which influence price discovery. Polymarket may see heavier volume from certain trading communities, while Predict draws its own user base with distinct risk appetites. Timing lags in information flow, platform-specific UI design, and varying levels of esports expertise among participants can also cause temporary price gaps. Arbitrage traders typically exploit these spreads, gradually aligning prices across venues.

Team roster changes, recent tournament performance, patch updates affecting hero balance, and player injury or roster announcements can all shift trader sentiment significantly. Public statements from team coaches or analysts regarding strategy may also influence odds. Closer to the event, live in-game developments—early game momentum, team fight outcomes, and objective control—will drive rapid repricing. Monitor esports news outlets and team social media for updates that could reshape expectations before the match begins.