Dota 2: Team Liquid vs Team Falcons (BO3) - DreamLeague Stage 2
Volume:
$868,937
Markets
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade
Description
This event group covers a Best-of-3 Dota 2 match between Team Liquid and Team Falcons scheduled for February 23, 2026, at DreamLeague Stage 2. Markets span match winner, individual game winners, game count, handicap, kill totals across multiple thresholds, and first blood outcomes.
Unified Resolution Criteria (Consistent across platforms)
Both platforms apply identical match completion criteria, edge-case handling (forfeit, disqualification, walkover), and secondary source fallback; Kalshi's binary yes/no phrasing is logically equivalent to Polymarket's winner-specific outcomes.
Primary resolution logic:
Official DreamLeague Stage 2 records via DotaBuff (https://www.dotabuff.com); credible reporting and video evidence if DotaBuff does not publish final results within 2 hours of match conclusion.
Core resolution logic:
Match Winner (BO3): Resolves to Team Liquid if Liquid wins 2 games; Team Falcons if Falcons wins 2 games.
Individual Game Winners: Resolve to the team that wins each completed game (Game 1, Game 2, Game 3 if played).
Games Total O/U 2.5: Resolves Over if 3+ games are played; Under if fewer than 3 games are played.
Game Handicap Liquid (-1.5): Resolves to Liquid if Liquid wins 2+ more games than Falcons; otherwise Falcons.
Kill Totals (Game 1 & 2): Resolve Over/Under based on total kills in the specified game; threshold varies by market (27.5 to 69.5).
First Blood: Resolves to the team securing first blood in the specified game; 50-50 if first blood never occurs or game is not completed.
Forfeit/Disqualification Before Play: Match resolves 50-50.
Forfeit/Disqualification After Play Begins: Completed games count; series resolves based on games won to that point.
Match Cancellation or Delay Beyond 7 Days: All markets resolve 50-50.
Game Remake: Kill totals and first blood resolve based on remade game only.
Edge cases & Clarifications:
Forfeit Before Series Starts: If either team forfeits before any game is played, the match resolves 50-50 across all markets.
Forfeit After Series Begins: If a team forfeits after Game 1 or Game 2 has been completed, those completed games count toward the series total and winner determination. The series resolves based on games won to that point.
Game Incomplete (Mid-Play Stoppage): If a game begins but does not finish (technical issue, emergency), that game resolves 50-50 for winner markets. Kill totals and first blood resolve 50-50 unless first blood occurred prior to stoppage (first blood resolves to team that secured it).
Game Remake: If a game is remade (e.g., technical restart), kill totals and first blood resolve based on the remade game only, not the original attempt.
First Blood Never Occurs: If a completed game ends without any first blood event, first blood market for that game resolves 50-50.
Timing:
Resolution occurs within 2 hours of match conclusion (all games completed or series clinched). If DotaBuff does not publish by then, credible reporting and video evidence are used. Markets remain open until official result is confirmed.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.
Follow the signals, not the noise
Get insights on market conviction, notable shifts, and what the data is quietly signaling.