TOTAL VOLUME:

$54.4b

24H VOL:

$218,201,443

24H TRANSACTIONS:

527,797,601

OPEN INTEREST:

$1,191,873,651

500,842

Markets across

13,663

events

MATCHED EVENTS:

1,809

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

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Dota 2: PARIVISION vs Yellow Submarine (BO3) - PGL Wallachia Group Stage

Volume:
$67,229
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a Dota 2 best-of-three (BO3) match between PARIVISION and Yellow Submarine scheduled for March 7, 2026, at 3:00 AM ET as part of the PGL Wallachia Group Stage. Markets span match winner, game-by-game outcomes, total kills, special in-game events (Roshan kills, barracks destruction, rampages, ultra kills), first blood, day/night cycle timing, and game count thresholds.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Kalshi and Polymarket share identical resolution logic for match winner, game outcomes, series completion, forfeit handling, and in-game metrics, with unified reliance on Dotabuff as primary source and credible consensus as fallback.

Primary resolution logic:

Official Dotabuff (https://www.dotabuff.com); if results not published within 2 hours after event conclusion, consensus of credible reporting and video evidence.

Core resolution logic:

  • Match winner (PARIVISION or Yellow Submarine) resolves based on which team wins 2 games in the BO3 series.
  • Games Total (O/U 2.5) resolves Over if 3+ games are played, Under if fewer than 3 games are played; forfeits, disqualifications, and walkovers count if the match is completed.
  • Individual game winners (Game 1, Game 2, Game 3) resolve to the team that wins that specific game; if a game is not completed, resolution is 50-50.
  • Game Handicap (PARI -1.5 vs Yellow Submarine +1.5) resolves to PARIVISION if they win 2+ more games than Yellow Submarine; otherwise Yellow Submarine.
  • In-game metrics (Roshan kills, barracks destruction, rampages, ultra kills, first blood, day/night timing, total kills) resolve based on completed games only; if a game is incomplete, the metric resolves 50-50 unless the condition was already satisfied before stoppage.
  • If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days without a winner determined, all markets resolve 50-50.
  • If the match begins but is not completed and one team wins due to opponent forfeit/disqualification/walkover, the match winner resolves to that team; however, game-level and in-game metrics for incomplete games resolve 50-50.
  • If a forfeit/disqualification/walkover occurs before the match begins (team withdraws automatically), the match resolves 50-50.
  • If the clinching game (Game 2 or Game 3) is forfeited, it counts as a completed match for series and handicap purposes.
  • If a game is remade, resolution is based on the remade game only; prior attempts are disregarded.

Edge cases & Clarifications:

  • Forfeit Before Match Starts: If a team forfeits, is disqualified, or withdraws before any game begins, the match resolves to 50-50 (not to the other team).
  • Forfeit Mid-Series After Winner Determined: If one team has already won 2 games and the opponent forfeits Game 3, the match resolves to the team that won 2 games; the series is complete.
  • Incomplete Game with Partial Condition Met: If Game 1 begins, first blood occurs, but the game is then forfeited before completion, First Blood in Game 1 resolves to the team that secured first blood. However, metrics like total kills or Roshan kills resolve 50-50 if the game did not complete.
  • Delay Beyond 7 Days: If the match is delayed more than 7 days from the scheduled date (March 7, 2026) without a winner determined, all markets resolve 50-50.
  • Game 3 Never Played: If one team wins 2-0 in Games 1 and 2, Game 3 is not played. All Game 3 markets (winner, in-game metrics, day/night timing) resolve 50-50.

Timing:

Resolution occurs after the match concludes (all games played or series winner determined via forfeit/disqualification). Dotabuff publication is checked within 2 hours of match conclusion; if not published, consensus reporting is used. Markets settle immediately upon resolution source confirmation.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.