TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Dota 2: OG vs Inner Circle (BO2) - Esports World Cup Group D
polymarket
kalshi

Who will win OG vs Inner Circle?

Volume:
$444,681

Game 1 Winner

 - Polymarket

Game 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 10, 2026

Closed: Jul 9, 7:40 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Game 1 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$252,571
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$166,723
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$16,358
N/A
N/A
N/A
Settled
Yes
kalshi

OG

100%
Yes 100¢No 0¢
100¢
N/A
$5,345
N/A
N/A
$4,684
Settled
Yes
kalshi

Inner Circle

0%
Yes 0¢No 100¢
100¢
N/A
$1,884
N/A
N/A
$1,793
Settled
No
kalshi

Tie

0%
Yes 0¢No 100¢
100¢
N/A
$1,304
N/A
N/A
$1,221
Settled
No
polymarket

Any Player Rampage

0%
Yes 0¢No 100¢
—
N/A
$384
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$56
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 1?

0%
Yes 0¢No 100¢
—
N/A
$56
N/A
N/A
N/A
Settled
Yes
polymarket

Ends in Daytime

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Beat Roshan

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Barracks

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Ultra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Ends in Daytime

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Beat Roshan

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Barracks

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Ultra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Rampage

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 50.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 50.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 55.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 45.5 in Game 1?

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 40.5 in Game 1?

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 60.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 55.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 28

Description

This event group covers a Best-of-2 Dota 2 match between OG and Inner Circle scheduled for July 9, 2026 at 12:30 PM EDT during the Esports World Cup Group D stage. Markets span series outcome, individual game winners, and in-game events (day/night cycle timing, Roshan kills, barracks destruction, and multi-kill achievements).

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi's market contains a logical impossibility: three mutually exclusive outcomes all resolve to Yes. This makes the market fundamentally unresolvable. Polymarket's structure is coherent and operationally sound.Hero tip: Do not trade on Kalshi's market. Use Polymarket exclusively for this event group. All three Polymarket markets (Game 1 Winner, Game 2 Winner, Series Winner) share consistent resolution logic: official DotaBuff data within 2 hours, or credible video consensus if unavailable.

Critical divergence points:

  • Kalshi: Market states all three outcomes (Inner Circle win, OG win, Tie) resolve to Yes. This is logically contradictory and makes the market unresolvable. The market appears to conflate the Esports World Cup tournament outcome with the specific OG vs Inner Circle match outcome.
  • Polymarket: Three separate, coherent markets: Game 1 Winner (OG or Inner Circle, 50-50 if incomplete/canceled), Game 2 Winner (same logic), and Series Winner (BO2 format: OG or Inner Circle win, 50-50 if canceled/tied/forfeited). All reference DotaBuff as primary source with 2-hour publication window, fallback to credible consensus.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Dota 2 match between OG and Inner Circle in the Esports World Cup Group D, initially scheduled for July 9 at 12:30PM ET. This market will resolve to "OG" if OG win the match against Inner Circle. This market will resolve to "Inner Circle" if Inner Circle win the match against OG. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

Resolution is determined by the outcome of the Inner Circle vs. OG Dota 2 match scheduled for July 9, 2026 at 12:30 PM EDT at Esports World Cup 2026. Each potential match outcome—Inner Circle victory, OG victory, or a tie—corresponds to a separate market that resolves to Yes if that outcome occurs. The match result at the tournament will be the sole determinant of resolution.

Frequently asked questions

This dashboard aggregates prediction market activity across Polymarket and Kalshi for the OG vs Inner Circle Dota 2 match, allowing traders to monitor consensus odds in real time. The aggregated view captures multiple outcome contracts tied to this esports event, from match winner predictions to in-game performance metrics. By tracking both platforms simultaneously, you gain visibility into how different market mechanisms and trader bases price the same underlying event, revealing where conviction is strongest and where pricing gaps may exist.

Prediction markets like Kalshi and Polymarket operate on peer-to-peer pricing, where traders themselves set odds through continuous order flow rather than a centralized sportsbook. This means odds reflect real-time belief among market participants and can shift rapidly as new information emerges. Traditional sportsbooks, by contrast, employ oddsmakers and adjust lines to manage liability. Prediction market odds often incorporate longer-tail information and niche expertise, making them valuable for comparing against conventional betting lines on esports matchups.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics, liquidity profiles, and contract structures. Kalshi's binary outcome design may appeal to traders seeking straightforward yes/no exposure, while Polymarket's broader contract menu—including granular in-game events—can fragment liquidity across multiple related outcomes. Regulatory differences, fee structures, and settlement timing also influence how quickly each platform reprices in response to news. Arbitrage opportunities between platforms are common in esports prediction markets, especially before major tournaments.

Key catalysts include roster changes or player substitutions, recent tournament results and head-to-head records, patch updates that alter hero viability, and injury or availability announcements. Pre-match commentary from analysts and team statements can also shift trader sentiment. Live match developments—early game momentum, objective control, and draft success—will drive sharp repricing once play begins. Social media activity and betting flow from other platforms may signal where informed traders are positioning, creating cascading price movements across this market.