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OPEN INTEREST:

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402,751

Markets across

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events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

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Dota 2: Nigma Galaxy vs Virtus.pro (BO2) - ESL One Birmingham Group B
kalshi
polymarket

Dota 2: Nigma Galaxy vs Virtus.pro (BO2) - ESL One Birmingham Group B

Volume:
$12,123

Total Kills Over/Under 61.5 in Game 2?

 - Polymarket

Total Kills Over/Under 61.5 in Game 2? - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 3, 2026

Closed: Mar 22, 10:45 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Total Kills Over/Under 61.5 in Game 2?

View
100%
Yes 100¢No 0¢
—
N/A
$3,786
N/A
N/A
N/A
Settled
Yes
kalshi

Tie

100%
Yes 100¢No 0¢
—
N/A
$810
N/A
N/A
$810
Settled
Yes
kalshi

Virtus.pro

0%
Yes 0¢No 100¢
—
N/A
$5,917
N/A
N/A
$5,917
Settled
No
polymarket

Match Winner

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
kalshi

Nigma Galaxy

0%
Yes 0¢No 100¢
—
N/A
$1,600
N/A
N/A
$1,600
Settled
No
polymarket

Game 1 Winner

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$10
N/A
N/A
N/A
Settled
No
polymarket

Game 2 Winner

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Ends in Daytime

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Beat Roshan

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Barracks

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Ultra Kill

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Rampage

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Ends in Daytime

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Beat Roshan

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Barracks

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Ultra Kill

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Rampage

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 48.5 in Game 1?

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 49.5 in Game 2?

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 46.5 in Game 1?

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 46.5 in Game 2?

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 47.5 in Game 1?

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 48.5 in Game 2?

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 49.5 in Game 1?

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 81

Description

This event group covers a Best-of-2 Dota 2 match between Nigma Galaxy and Virtus.pro at ESL One Birmingham Group B, scheduled for March 22, 2026. Markets span match outcome, individual game winners, in-game statistics (kills, day/night cycle timing, Roshan kills, barracks destruction, multi-kill achievements), and first blood.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All markets across Kalshi and Polymarket use identical resolution sources (DotaBuff primary, credible reporting secondary), apply the same 7-day delay threshold, treat forfeits/walkovers/disqualifications as 50-50, and resolve in-game statistics based on completed game state or specific forfeit conditions.Primary resolution logic: Official DotaBuff (https://www.dotabuff.com); credible video evidence and reporting consensus if DotaBuff unavailable within 2 hours post-event

Core resolution logic:

  • Match outcome (Nigma Galaxy vs Virtus.pro winner) resolves to the team winning the BO2 series; ties, cancellations, and delays beyond 7 days resolve to 50-50
  • Individual game winners (Game 1 / Game 2) resolve to the team winning that specific game if completed; incomplete games resolve to 50-50
  • In-game statistics (total kills, day/night cycle timing, Roshan kills, barracks destruction, multi-kills) resolve based on completed game data; incomplete games or series-clinching forfeits resolve to 50-50 unless specific forfeit conditions are met
  • First blood resolves to the team securing first kill; if never occurs or game not played, resolves to 50-50
  • Remakes resolve based on remade game only; pre-remake data is disregarded unless first blood occurred before remake
  • Forfeits, disqualifications, and walkovers before series start resolve to 50-50; if one team wins via opponent forfeit after series begins, that team wins

Edge cases & clarifications:

  • Series clinch before Game 2: If Nigma Galaxy or Virtus.pro wins Game 1 and the series is decided (BO2 format means first to 2 wins), Game 2 markets resolve to 50-50 if Game 2 is never played
  • Game begins but incomplete (forfeit mid-game): In-game statistics (kills, Roshan, barracks, multi-kills) resolve based on state prior to stoppage; if condition not met, resolves to No/Under. First blood resolves to team that secured it if it occurred; otherwise 50-50
  • Day/night cycle timing edge case: Only base in-game clock timer counts; temporary nighttime from hero abilities (e.g., Night Stalker) does not affect resolution
  • Rampage vs Ultra Kill overlap: A Rampage (5 kills) counts as an Ultra Kill (4 kills) for Ultra Kill market purposes
  • Delay beyond 7 days: If match is delayed beyond 7 days from scheduled date (March 22, 2026) without a winner determined, all markets resolve to 50-50
Timing: Resolution occurs within 2 hours after event conclusion (match end or official cancellation). If DotaBuff data unavailable within 2 hours, credible reporting and video evidence consensus is used. Markets remain open until resolution is finalized.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.